AmbessaJungle build

Off-meta Jungle

Top81%Jungle12%Mid6%
Win
48.2%
▼1.8 vs Jungle
LP a game
+1.90
±0.66
Games
4,131
a win +23.0 · a loss −17.8
Pick · Ban
0.42 · 1.5%
as Jungle · any role

How we measure

Ambessa Jungle on KR, patch 26.20: Profane Hydra, Voltaic Cyclosword, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 4,131 games).

Build

Most played of 4,131 games

Start

SpHp

54% · 49.3% won

Spells

FlSm

100% · 48.2% won

Skills

starts Q E W

72% · 46.1% won

Items 23.6% of games with a core

  1. Profane Hydra
  2. Voltaic Cyclosword
  3. Death's Dance
4th
  • Eh63.7%won31% pick
  • Ga61.9%won15% pick
  • Mo64.3%won9.2% pick
5th
  • Ga69.2%won36% pick
  • Eh65.4%won16% pick
  • Mo49.0%won9.5% pick

53.5% won (49.6–57.3) · 632 games

BootsPlated Steelcaps42% · 48.7% won

Skill path 82% of games · 50.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Profane Hydra › Voltaic Cyclosword › Death's Dance632 gamesMost played24%53.5%50% to 57%
  2. Profane Hydra › Axiom Arc › Death's Dance214 games8.0%52.3%46% to 59%
  3. Hubris › Voltaic Cyclosword › Death's Dance99 gamesFew games3.7%53.5%44% to 63%
  4. Hubris › Axiom Arc › Death's Dance91 gamesFew games3.4%61.5%51% to 71%
  5. Voltaic Cyclosword › Bastionbreaker › Death's Dance90 gamesFew games3.4%46.7%37% to 57%
  6. Profane Hydra › Voltaic Cyclosword › Axiom Arc87 gamesFew games3.2%63.2%53% to 73%
  7. Voltaic Cyclosword › Axiom Arc › Death's Dance65 gamesFew games2.4%56.9%45% to 68%
  8. Profane Hydra › Voltaic Cyclosword › Endless Hunger64 gamesFew games2.4%62.5%50% to 73%

Skills

Max order
  1. starts Q E W72%46.1%2,919
  2. starts Q E W14%58.1%577
  3. starts Q W E6.0%49.6%242
  4. starts Q E Q4.7%46.8%190
  5. starts Q W EFew games1.6%47.7%65

Starting items

Scorchclaw Pup + Health Potion54% · 49.3% won · 2,240 games
  • Scorchclaw Pup 21%48.1% won
  • Gustwalker Hatchling + Health Potion 14%46.8% won

Boots

Plated Steelcaps42% · 48.7% won · 1,736 games
  • Mercury's Treads 27%50.2% won
  • No boots 20%40.9% won

Summoner spells

Flash + Smite100% · 48.2% won · 4,124 games
Every option as a table50 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Profane Hydra › Voltaic Cyclosword › Death's Dance24%53.5%49.6%–57.3%632
Profane Hydra › Axiom Arc › Death's Dance8.0%52.3%45.7%–58.9%214
Hubris › Voltaic Cyclosword › Death's DanceFew games3.7%53.5%43.8%–63.0%99
Hubris › Axiom Arc › Death's DanceFew games3.4%61.5%51.3%–70.9%91
Voltaic Cyclosword › Bastionbreaker › Death's DanceFew games3.4%46.7%36.7%–56.9%90
Profane Hydra › Voltaic Cyclosword › Axiom ArcFew games3.2%63.2%52.7%–72.6%87
Voltaic Cyclosword › Axiom Arc › Death's DanceFew games2.4%56.9%44.8%–68.2%65
Profane Hydra › Voltaic Cyclosword › Endless HungerFew games2.4%62.5%50.2%–73.3%64
4th item, of 1,409 games that reached it
Endless Hunger31%63.7%59.1%–68.1%430
Death's Dance16%58.6%52.1%–64.8%227
Guardian Angel15%61.9%55.2%–68.2%210
Maw of Malmortius9.2%64.3%55.8%–72.1%129
Axiom ArcFew games3.4%64.6%50.4%–76.6%48
Spear of ShojinFew games3.3%55.3%41.3%–68.6%47
5th item, of 517 games that reached it
Guardian Angel36%69.2%62.2%–75.3%188
Endless HungerFew games16%65.4%54.6%–74.9%81
Maw of MalmortiusFew games9.5%49.0%35.6%–62.5%49
Death's DanceFew games5.2%74.1%55.3%–86.8%27
Spear of ShojinFew games4.3%45.5%26.9%–65.3%22
Boots
Plated Steelcaps42%48.7%46.4%–51.1%1,736
Mercury's Treads27%50.2%47.3%–53.1%1,122
No boots20%40.9%37.6%–44.3%817
Gluttonous Greaves6.6%54.2%48.3%–60.1%271
Ionian Boots of Lucidity4.0%55.7%48.1%–63.0%167
Starting items
Scorchclaw Pup + Health Potion54%49.3%47.2%–51.4%2,240
Scorchclaw Pup21%48.1%44.9%–51.4%883
Gustwalker Hatchling + Health Potion14%46.8%42.8%–50.8%592
Gustwalker Hatchling5.5%44.3%37.9%–50.8%226
Summoner spells
Flash + Smite100%48.2%46.7%–49.8%4,124
Skill order
Max Q E W · starts Q E W72%46.1%44.3%–47.9%2,919
Max Q W E · starts Q E W14%58.1%54.0%–62.0%577
Max Q E W · starts Q W E6.0%49.6%43.3%–55.8%242
Max Q E W · starts Q E Q4.7%46.8%39.9%–53.9%190
Max Q W E · starts Q W EFew games1.6%47.7%36.0%–59.6%65
First 11 skill points
Q E W Q Q R Q E Q E R82%50.0%48.3%–51.8%3,086
Q W E Q Q R Q E Q E R6.4%52.9%46.6%–59.1%240
Q E Q W Q R Q E Q E R5.6%54.0%47.3%–60.6%211
Q E W Q Q R Q W Q W RFew games1.2%43.5%30.2%–57.8%46
Q E W Q Q R Q E Q W RFew games1.0%38.5%24.9%–54.1%39
Q E W Q Q R Q W Q E RFew games0.9%62.5%45.3%–77.1%32
Finished items
Axiom Arc24%54.6%51.5%–57.7%992
Endless Hunger20%61.0%57.6%–64.3%818
Hubris20%52.6%49.2%–56.0%810
Eclipse15%47.1%43.2%–51.1%605
Bastionbreaker13%51.4%47.2%–55.5%553
Guardian Angel11%67.7%63.1%–71.9%439
Spear of Shojin9.4%45.7%40.8%–50.7%387
Maw of Malmortius7.6%59.6%54.1%–64.9%312
Serpent's Fang4.3%46.6%39.5%–54.0%178
Black Cleaver4.1%51.2%43.7%–58.6%170

Questions

What do Ambessa Jungle players build first on KR?

The most played core is Profane Hydra, then Voltaic Cyclosword, then Death's Dance: 15% of 4,131 games in all ranks, patch 26.20, 53.5% win rate.

What skill order do Ambessa Jungle players use?

Most often they max Q, E, W and start Q, E, W: 72% of 4,065 games with a skill order in all ranks, patch 26.20, 46.1% win rate.

Which summoner spells do Ambessa Jungle players take?

Flash and Smite, in 100% of 4,131 games in all ranks, patch 26.20, 48.2% win rate.