AzirJungle build

Off-meta Jungle

Mid93%Top3%Jungle<1%
Win
31.0%
▼19.0 vs Jungle
LP a game
—
Not enough games
Games
29
Pick · Ban
0.00 · 0.26%
as Jungle · any role
Few games

How we measure

Azir Jungle on KR, patch 26.20: skill order W > Q > E (each the most played of 29 games).

Low sample. 29 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 29 games

Start

SpHp

52% · 53.3% won

Spells

FlSm

100% · 31.0% won

Skills

starts W Q E

69% · 38.9% won

BootsSorcerer's Shoes72% · 42.9% won

Skill path 63% of games · 46.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ28101213
WW14579
EE314151718
RR61116

Boots

Sorcerer's Shoes72% · 42.9% won · 21 gamesFew games

Summoner spells

Flash + Smite100% · 31.0% won · 29 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Sorcerer's ShoesFew games72%42.9%24.5%–63.5%21
Summoner spells
Flash + SmiteFew games100%31.0%17.3%–49.2%29
Finished items
Nashor's ToothFew games90%34.6%19.4%–53.8%26

Questions

What skill order do Azir Jungle players use?

Most often they max W, Q, E and start W, Q, E: 69% of 26 games with a skill order in all ranks, patch 26.20, 38.9% win rate.

Which summoner spells do Azir Jungle players take?

Flash and Smite, in 100% of 29 games in all ranks, patch 26.20, 31.0% win rate.