- Win
- 25.7%
- ▼24.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 35
- Pick · Ban
- 0.00 · 0.98%
- as Jungle · any role
Bard Jungle on KR, patch 26.20: Electrocute + Inspiration; skill order Q > W > E (each the most played of 35 games).
Low sample. 35 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Gh
Hp
Hp
46% · 25.0% won
Spells
Fl
Sm
Sm
91% · 28.1% won
Skills
››starts Q W E
66% · 21.1% won
BootsBoots of Swiftness31% · 18.2% won
Skill path 44% of games · 18.2% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Summoner spells
Flash + Smite91% · 28.1% won · 32 gamesFew games
Every option as a table1 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Summoner spells | ||||
| Flash + SmiteFew games | 91% | 28.1% | 15.6%–45.4% | 32 |
Questions
What skill order do Bard Jungle players use?
Most often they max Q, W, E and start Q, W, E: 66% of 29 games with a skill order in all ranks, patch 26.20, 21.1% win rate.
Which summoner spells do Bard Jungle players take?
Flash and Smite, in 91% of 35 games in all ranks, patch 26.20, 28.1% win rate.












