Jarvan IV Jungle build on KR

Ranked Solo

Off-meta Jungle

Win rate49.2%−0.8 pts vs Jungle 50.0%
LP a game+2.10±1.46 · Jungle +2.17
Games903Jungle · patch 26.20
Pick rate5.1%as Jungle
Ban rate0.54%any role

How we measure

Low sample. 903 games, fewer than 1,000. Read these numbers as rough.

Jarvan IV Jungle, patch 26.20: the most played core opens with Profane Hydra (15% of 903 games), Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
PhVcBaProfane Hydra · Voltaic Cyclosword · Bastionbreaker15%13754.0%46% to 62%
SsBcGaSundered Sky · Black Cleaver · Guardian Angel4.0%3666.7%50% to 80%
SsBcDdSundered Sky · Black Cleaver · Death's Dance2.8%2564.0%45% to 80%
PhVcEoProfane Hydra · Voltaic Cyclosword · Edge of Night1.7%1553.3%30% to 75%
PhAaVcProfane Hydra · Axiom Arc · Voltaic Cyclosword1.6%1485.7%60% to 96%
PhVcDdProfane Hydra · Voltaic Cyclosword · Death's Dance1.4%1369.2%42% to 87%
EcBcGaEclipse · Black Cleaver · Guardian Angel1.3%1241.7%19% to 68%
EcBcDdEclipse · Black Cleaver · Death's Dance1.3%1250.0%25% to 75%

Skill order

MaxStarts
Jarvan IV's most played skill order as Jungle
Ability123456789101112131415161718
Q24578
W314151718
E19101213
R61116
  1. Max Q, E, WStarts E, Q, W · 79% · 71249.2%46%–53%
  2. Max Q, E, WStarts E, Q, Q · 10.0% · 9055.6%45%–65%
  3. Max E, Q, WStarts E, Q, W · 2.3% · 2152.4%32%–72%
  4. Max Q, E, WStarts Q, E, W · 2.1% · 1936.8%19%–59%
  5. Max Q, W, EStarts E, Q, W · 2.0% · 1850.0%29%–71%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Sundered Sky3,100 gold32%29151.2%45% to 57%
Black Cleaver3,000 gold30%27551.6%46% to 57%
Guardian Angel3,200 gold19%16966.9%59% to 74%
Eclipse2,900 gold19%16844.1%37% to 52%
Death's Dance3,300 gold15%13455.2%47% to 63%
Edge of Night3,000 gold8.6%7856.4%45% to 67%
Axiom Arc2,750 gold7.3%6653.0%41% to 65%
Frozen Heart2,500 gold5.0%4557.8%43% to 71%
Maw of Malmortius3,100 gold4.3%3959.0%43% to 73%
Serpent's Fang2,500 gold3.0%2755.6%37% to 72%

Starting items

  1. Scorchclaw Pup, Health Potion56% · 50851.8%47%–56%
  2. Gustwalker Hatchling, Health Potion18% · 16549.1%42%–57%
  3. Scorchclaw Pup14% · 12344.7%36%–54%
  4. Mosstomper Seedling, Health Potion6.4% · 5853.5%41%–66%

Boots

  1. Plated Steelcaps43% · 38751.2%46%–56%
  2. Mercury's Treads34% · 30649.0%43%–55%
  3. No boots17% · 15641.0%34%–49%
  4. Ionian Boots of Lucidity4.5% · 4161.0%46%–74%

Summoner spells

  1. Flash and Smite100% · 90249.2%46%–52%

Questions

What do Jarvan IV Jungle players build first on KR?

The most played core is Profane Hydra, then Voltaic Cyclosword, then Bastionbreaker: 15% of 903 games in all ranks, patch 26.20, 54.0% win rate.

What skill order do Jarvan IV Jungle players use?

Most often they max Q, E, W and start E, Q, W: 79% of 903 games in all ranks, patch 26.20, 49.2% win rate.

Which summoner spells do Jarvan IV Jungle players take?

Flash and Smite, in 100% of 903 games in all ranks, patch 26.20, 49.2% win rate.