Jayce Jungle build on KR
Off-meta Jungle
Win rate51.9%+1.9 pts vs Jungle 50.0%
LP a game+2.00±1.40 · Jungle +2.21
Games901Jungle · patch 26.20
Pick rate2.9%as Jungle
Ban rate8.0%any role
Low sample. 901 games, fewer than 1,000. Read these numbers as rough.
Jayce Jungle, patch 26.20: the most played core opens with Voltaic Cyclosword (19% of 901 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Vc Ba Eo Voltaic Cyclosword · Bastionbreaker · Edge of Night | 19% | 168 | 62.5%55% to 69% |
Vc Ba Sf Voltaic Cyclosword · Bastionbreaker · Serpent's Fang | 11% | 97 | 55.7%46% to 65% |
Vc Ba Sg Voltaic Cyclosword · Bastionbreaker · Serylda's Grudge | 7.8% | 70 | 54.3%43% to 65% |
Hu Vc Ba Hubris · Voltaic Cyclosword · Bastionbreaker | 3.2% | 29 | 58.6%41% to 74% |
Vc Ba Ld Voltaic Cyclosword · Bastionbreaker · Lord Dominik's Regards | 2.8% | 25 | 48.0%30% to 67% |
Yg Vc Ba Youmuu's Ghostblade · Voltaic Cyclosword · Bastionbreaker | 2.7% | 24 | 50.0%31% to 69% |
Ba Vc Eo Bastionbreaker · Voltaic Cyclosword · Edge of Night | 2.4% | 22 | 59.1%39% to 77% |
Ba Vc Sf Bastionbreaker · Voltaic Cyclosword · Serpent's Fang | 2.0% | 18 | 61.1%39% to 80% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 43% · 38652.1%47%–57%
- Q›W›EMax Q, W, EStarts W, Q, E · 33% · 30050.7%45%–56%
- Q›W›EMax Q, W, EStarts Q, W, Q · 8.2% · 7454.1%43%–65%
- Q›W›EMax Q, W, EStarts W, Q, Q · 4.3% · 3938.5%25%–54%
- Q›E›WMax Q, E, WStarts W, Q, E · 2.2% · 2085.0%64%–95%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Serylda's Grudge3,000 gold | 29% | 259 | 60.2%54% to 66% |
| Serpent's Fang2,500 gold | 26% | 238 | 55.5%49% to 62% |
| Youmuu's Ghostblade2,800 gold | 19% | 173 | 53.2%46% to 60% |
| Lord Dominik's Regards3,300 gold | 12% | 109 | 59.6%50% to 68% |
| Guardian Angel3,200 gold | 11% | 101 | 70.3%61% to 78% |
| Hubris2,800 gold | 9.9% | 89 | 57.3%47% to 67% |
| Mortal Reminder3,000 gold | 2.6% | 23 | 43.5%26% to 63% |
| Maw of Malmortius3,100 gold | 1.7% | 15 | 66.7%42% to 85% |
| The Collector3,000 gold | 1.1% | 10 | 20.0%6% to 51% |
Starting items
- Scorchclaw Pup, Health Potion70% · 63451.7%48%–56%
- Scorchclaw Pup23% · 21155.0%48%–62%
- Gustwalker Hatchling, Health Potion3.6% · 3246.9%31%–64%
- Gustwalker Hatchling1.4% · 1338.5%18%–64%
Boots
- Ionian Boots of Lucidity66% · 59952.8%49%–57%
- No boots14% · 12647.6%39%–56%
- Plated Steelcaps7.4% · 6750.7%39%–62%
- Mercury's Treads6.9% · 6253.2%41%–65%
- Boots of Swiftness4.0% · 3650.0%34%–66%
Summoner spells
- Flash and Smite100% · 90051.9%49%–55%
Questions
What do Jayce Jungle players build first on KR?
The most played core is Voltaic Cyclosword, then Bastionbreaker, then Edge of Night: 19% of 901 games in all ranks, patch 26.20, 62.5% win rate.
What skill order do Jayce Jungle players use?
Most often they max Q, W, E and start Q, W, E: 43% of 901 games in all ranks, patch 26.20, 52.1% win rate.
Which summoner spells do Jayce Jungle players take?
Flash and Smite, in 100% of 901 games in all ranks, patch 26.20, 51.9% win rate.






















