- Win
- 32.2%
- ▼17.8 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 90
- Pick · Ban
- 0.01 · 12.5%
- as Jungle · any role
Low sample. 89 games, fewer than 1,000. Read these numbers as rough.
Build
Start
- Scorchclaw Pup
- Health Potion
63% · 35.7% won
Boots
- Berserker's Greaves
66% · 39.0% won
Spells
- Flash
- Smite
94% · 34.1% won
Skills · max
››starts Q W E
56% · 33.3% won
or ›› 13%
RunesLethal Tempo + Sorcery
Precision







Sorcery






Runes Lethal Tempo + Sorcery
or Dark Harvest + Sorcery 19%
Across ranks
Rank-sensitive
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank6 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron12 games, small sample | 12 | 0.0% | – | −15.3 | −15.30rank +0.80, ±4.22, the 95% range, over 12 games |
| Bronze26 games, small sample | 26 | 46.2% | +22.2 | −19.4 | −0.20rank +2.40, ±8.44, the 95% range, over 26 games |
| Silver25 games, small sample | 25 | 32.0% | +22.1 | −17.9 | −5.10rank +2.39, ±8.24, the 95% range, over 25 games |
| Gold6 games, small sample | 6 | 33.3% | +19.0 | −12.0 | −1.70rank +2.29, ±13.98, the 95% range, over 6 games |
| Platinum4 games, small sample | 4 | 25.0% | +19.0 | −20.3 | −10.50rank +1.96, ±19.30, the 95% range, over 4 games |
| Emerald16 games, small sample | 16 | 37.5% | +27.7 | −18.5 | −1.20rank +1.60, ±12.14, the 95% range, over 16 games |
A win and a loss
Win rate by game length7 lengths
Questions
Is Jinx Jungle good right now?
Grade D, off-meta: 32.2% won over 90 games in all ranks on KR, patch 26.20.
How much LP does Jinx Jungle net a game?
−4.30 LP a game (±4.28) in all ranks on KR, patch 26.20, against a rank average of +2.07.











































