Kha'Zix Jungle build on KR
Off-meta Jungle
Win rate52.5%+2.5 pts vs Jungle 50.0%
LP a game+2.90±1.58 · Jungle +2.17
Games769Jungle · patch 26.20
Pick rate4.3%as Jungle
Ban rate1.1%any role
Low sample. 769 games, fewer than 1,000. Read these numbers as rough.
Kha'Zix Jungle, patch 26.20: the most played core opens with Umbral Glaive (16% of 769 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 16% | 120 | 55.8%47% to 64% |
Ug Vc Eo Umbral Glaive · Voltaic Cyclosword · Edge of Night | 9.8% | 75 | 52.0%41% to 63% |
Hu Vc Ba Hubris · Voltaic Cyclosword · Bastionbreaker | 3.6% | 28 | 53.6%36% to 70% |
Ug Ba Vc Umbral Glaive · Bastionbreaker · Voltaic Cyclosword | 2.9% | 22 | 81.8%61% to 93% |
Hu Vc Eo Hubris · Voltaic Cyclosword · Edge of Night | 2.6% | 20 | 60.0%39% to 78% |
Ug Ba Eo Umbral Glaive · Bastionbreaker · Edge of Night | 2.3% | 18 | 77.8%55% to 91% |
Yg Vc Eo Youmuu's Ghostblade · Voltaic Cyclosword · Edge of Night | 2.2% | 17 | 35.3%17% to 59% |
Ug Vc Sg Umbral Glaive · Voltaic Cyclosword · Serylda's Grudge | 2.2% | 17 | 52.9%31% to 74% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 58% · 44549.2%45%–54%
- Q›E›WMax Q, E, WStarts Q, W, E · 21% · 16165.2%58%–72%
- Q›W›EMax Q, W, EStarts Q, E, W · 5.6% · 4351.2%37%–65%
- Q›W›EMax Q, W, EStarts Q, W, Q · 4.7% · 3641.7%27%–58%
- Q›W›EMax Q, W, EStarts W, Q, E · 2.3% · 1850.0%29%–71%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Edge of Night3,000 gold | 41% | 319 | 55.8%50% to 61% |
| Serylda's Grudge3,000 gold | 27% | 210 | 56.2%49% to 63% |
| Hubris2,800 gold | 22% | 166 | 53.6%46% to 61% |
| Youmuu's Ghostblade2,800 gold | 19% | 146 | 48.6%41% to 57% |
| Serpent's Fang2,500 gold | 13% | 100 | 54.0%44% to 63% |
| Guardian Angel3,200 gold | 10% | 80 | 73.8%63% to 82% |
| Profane Hydra2,850 gold | 3.5% | 27 | 48.2%31% to 66% |
| Mortal Reminder3,000 gold | 2.1% | 16 | 62.5%39% to 82% |
| Maw of Malmortius3,100 gold | 1.3% | 10 | 50.0%24% to 76% |
Starting items
- Gustwalker Hatchling, Health Potion49% · 38052.9%48%–58%
- Scorchclaw Pup, Health Potion20% · 15351.6%44%–59%
- Gustwalker Hatchling18% · 14252.1%44%–60%
- Scorchclaw Pup8.1% · 6253.2%41%–65%
Boots
- Ionian Boots of Lucidity57% · 44151.2%47%–56%
- No boots16% · 12250.0%41%–59%
- Plated Steelcaps11% · 8661.6%51%–71%
- Mercury's Treads11% · 8453.6%43%–64%
- Boots of Swiftness2.6% · 2055.0%34%–74%
Summoner spells
- Flash and Smite98% · 75552.3%49%–56%
Questions
What do Kha'Zix Jungle players build first on KR?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Bastionbreaker: 16% of 769 games in all ranks, patch 26.20, 55.8% win rate.
What skill order do Kha'Zix Jungle players use?
Most often they max Q, W, E and start Q, W, E: 58% of 769 games in all ranks, patch 26.20, 49.2% win rate.
Which summoner spells do Kha'Zix Jungle players take?
Flash and Smite, in 98% of 769 games in all ranks, patch 26.20, 52.3% win rate.






















