- Win
- 36.4%
- ▼13.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 55
- Pick · Ban
- 0.01 · 35.5%
- as Jungle · any role
Low sample. 55 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 74%Flex Adaptive force 100%Defense Health scaling 74%Set taken in 64% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 89% | 34.7% | 22.9–48.7% |
| Grisly MementosFew games | 80% | 34.1% | 21.9–48.9% |
| ElectrocuteFew games | 76% | 35.7% | 23.0–50.8% |
| Relentless HunterFew games | 75% | 31.7% | 19.6–47.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 64% | 45.7% | 30.5–61.8% |
| Gathering StormFew games | 64% | 42.9% | 28.0–59.1% |
Questions
What keystone do LeBlanc Jungle players take on KR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 62% of 55 games in all ranks, patch 26.20, 38.2% win rate.
Which stat shards do LeBlanc Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 64% of 55 games in all ranks, patch 26.20, 42.9% win rate.










