- Win
- 49.4%
- ▼0.6 vs Mid
- LP a game
- +1.50
- ±0.17
- Games
- 57.7k
- a win +21.1 · a loss −17.9
- Pick · Ban
- 5.8 · 25.5%
- as Mid · any role
Locke Mid on KR, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > E > W (each the most played of 57,736 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 97%Defense Health scaling 58%Set taken in 57% of games
Every rune with its win rate39 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 96% | 49.4% | 49.0–49.8% |
| Electrocute | 95% | 49.4% | 49.0–49.8% |
| Sixth Sense | 73% | 48.8% | 48.3–49.3% |
| Ultimate Hunter | 72% | 48.4% | 47.9–48.9% |
| Grisly Mementos | 22% | 51.3% | 50.4–52.2% |
| Treasure Hunter | 18% | 51.9% | 50.9–52.8% |
| Relentless Hunter | 7.5% | 54.0% | 52.5–55.5% |
| Cheap Shot | 0.3% | 54.3% | 47.3–61.1% |
| Deep Ward | 0.3% | 50.8% | 43.8–57.7% |
| Taste of Blood | 0.2% | 52.2% | 43.9–60.3% |
| Dark HarvestFew games | 0.1% | 63.0% | 52.1–72.7% |
| Hail of BladesFew games | <0.1% | 40.0% | 21.9–61.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 75% | 48.5% | 48.1–49.0% |
| Bone Plating | 69% | 48.4% | 47.9–48.9% |
| Second Wind | 9.7% | 51.4% | 50.1–52.7% |
| Unflinching | 2.5% | 53.6% | 51.0–56.1% |
| Overgrowth | 1.4% | 51.3% | 47.9–54.7% |
| Shield BashFew games | <0.1% | 47.6% | 33.4–62.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 16% | 51.5% | 50.4–52.5% |
| Cut Down | 16% | 51.4% | 50.3–52.4% |
| Legend: Haste | 2.0% | 54.4% | 51.5–57.3% |
| Coup de Grace | 1.5% | 53.5% | 50.1–56.8% |
| Presence of Mind | 0.9% | 51.4% | 47.2–55.7% |
| Conqueror | 0.9% | 51.6% | 47.2–55.8% |
| Last Stand | 0.3% | 49.2% | 42.1–56.3% |
| Legend: Alacrity | 0.3% | 35.7% | 28.3–43.8% |
| Absorb LifeFew games | <0.1% | 32.1% | 17.9–50.7% |
| Lethal TempoFew games | <0.1% | 32.0% | 17.2–51.6% |
| Legend: BloodlineFew games | <0.1% | 43.5% | 25.6–63.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 4.1% | 51.9% | 49.9–53.9% |
| Manaflow Band | 4.0% | 49.8% | 47.8–51.9% |
| Stormraider's Surge | 3.4% | 50.1% | 47.9–52.3% |
| Celerity | 3.4% | 51.0% | 48.8–53.2% |
| Nimbus Cloak | 1.1% | 52.6% | 48.6–56.4% |
| Transcendence | 1.0% | 50.2% | 46.2–54.2% |
| Waterwalking | 0.8% | 50.2% | 45.6–54.8% |
| Gathering Storm | 0.4% | 58.2% | 51.7–64.5% |
| Absolute Focus | 0.3% | 65.1% | 58.1–71.5% |
| Axiom Arcanist | 0.3% | 44.1% | 36.2–52.2% |
Questions
What keystone do Locke Mid players take on KR?
Electrocute, with Resolve as the secondary tree, is the most played page: 76% of 57,736 games in all ranks, patch 26.20, 48.8% win rate.
What other rune page do Locke Mid players use?
Stormraider's Surge with Resolve: 2% of 57,736 games in all ranks, patch 26.20, 47.9% win rate.
Which stat shards do Locke Mid players pick?
Adaptive force, Adaptive force, Health scaling: 57% of 57,736 games in all ranks, patch 26.20, 47.9% win rate.










































