LuluJungle runes

Off-meta Jungle

Support99%Jungle<1%
Win
39.0%
▼11.0 vs Jungle
LP a game
—
Not enough games
Games
82
Pick · Ban
0.01 · 12.1%
as Jungle · any role
Few games

How we measure

Lulu Jungle on KR, patch 26.20: Summon Aery + Inspiration; skill order E > W > Q (each the most played of 82 games).

Low sample. 82 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 53%Flex Adaptive force 83%Defense Health scaling 61%Set taken in 40% of games
Every rune with its win rate10 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games80%40.9%29.9–53.0%
ScorchFew games79%41.5%30.4–53.7%
TranscendenceFew games48%48.7%33.9–63.8%
Summon AeryFew games45%46.0%31.0–61.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games34%42.9%26.5–60.9%
Jack Of All TradesFew games32%38.5%22.4–57.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games34%25.0%12.7–43.4%
Ultimate HunterFew games33%25.9%13.2–44.7%
Sudden ImpactFew games30%28.0%14.3–47.6%
Grisly MementosFew games30%24.0%11.5–43.4%

Questions

What keystone do Lulu Jungle players take on KR?

Summon Aery, with Inspiration as the secondary tree, is the most played page: 32% of 82 games in all ranks, patch 26.20, 42.3% win rate.

What other rune page do Lulu Jungle players use?

Electrocute with Sorcery: 29% of 82 games in all ranks, patch 26.20, 25.0% win rate.

Which stat shards do Lulu Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 82 games in all ranks, patch 26.20, 30.3% win rate.