Malphite Jungle build on KR
40th of 47 Jungle
Win rate49.6%−0.4 pts vs Jungle 50.0%
LP a game+1.60±0.82 · Jungle +2.18
Games2,548Jungle · patch 26.20
Pick rate1.1%as Jungle
Ban rate18.3%any role
Malphite Jungle, patch 26.20: the most played core opens with Malignance (5% of 2,548 games), max W, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ma St Sh Malignance · Stormsurge · Shadowflame | 5.3% | 134 | 53.0%45% to 61% |
Sa Th Kr Sunfire Aegis · Thornmail · Kaenic Rookern | 4.0% | 102 | 52.0%42% to 61% |
Da Zc Th Dusk and Dawn · Zeke's Convergence · Thornmail | 3.5% | 90 | 48.9%39% to 59% |
Sa Th Fh Sunfire Aegis · Thornmail · Frozen Heart | 3.2% | 82 | 64.6%54% to 74% |
Ma St Zh Malignance · Stormsurge · Zhonya's Hourglass | 2.5% | 64 | 37.5%27% to 50% |
Da Zc Ba Dusk and Dawn · Zeke's Convergence · Bandlepipes | 1.4% | 35 | 37.1%23% to 54% |
Sa Th Ig Sunfire Aegis · Thornmail · Iceborn Gauntlet | 1.3% | 32 | 53.1%36% to 69% |
Ma Sa Th Malignance · Sunfire Aegis · Thornmail | 1.0% | 26 | 69.2%50% to 84% |
Skill order
W›E›QW·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 13 | 14 | 15 | 17 | 18 | |||||||||||||
| W | 1 | 3 | 4 | 5 | 7 | |||||||||||||
| E | 2 | 8 | 9 | 10 | 12 | |||||||||||||
| R | 6 | 11 | 16 |
- W›E›QMax W, E, QStarts W, E, W · 24% · 59948.6%45%–53%
- W›E›QMax W, E, QStarts W, E, Q · 21% · 52950.3%46%–55%
- W›Q›EMax W, Q, EStarts W, E, Q · 10% · 26047.3%41%–53%
- Q›W›EMax Q, W, EStarts W, E, Q · 8.1% · 20651.0%44%–58%
- Q›E›WMax Q, E, WStarts W, E, Q · 7.5% · 19149.7%43%–57%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Thornmail2,450 gold | 39% | 984 | 53.7%51% to 57% |
| Sunfire Aegis2,800 gold | 38% | 975 | 53.6%51% to 57% |
| Dusk and Dawn3,100 gold | 25% | 638 | 49.1%45% to 53% |
| Zeke's Convergence2,200 gold | 24% | 623 | 54.6%51% to 58% |
| Kaenic Rookern2,900 gold | 16% | 418 | 52.9%48% to 58% |
| Frozen Heart2,500 gold | 14% | 354 | 58.2%53% to 63% |
| Zhonya's Hourglass3,250 gold | 10% | 262 | 48.1%42% to 54% |
| Jak'Sho, The Protean3,200 gold | 7.1% | 181 | 54.7%47% to 62% |
| Rabadon's Deathcap3,500 gold | 5.4% | 138 | 52.9%45% to 61% |
| Iceborn Gauntlet2,900 gold | 5.1% | 131 | 51.9%43% to 60% |
Starting items
- Gustwalker Hatchling, Health Potion33% · 85249.7%46%–53%
- Scorchclaw Pup, Health Potion25% · 62549.0%45%–53%
- Gustwalker Hatchling14% · 35750.7%46%–56%
- Mosstomper Seedling, Health Potion12% · 30153.8%48%–59%
Boots
- Plated Steelcaps32% · 82052.2%49%–56%
- Mercury's Treads24% · 60551.7%48%–56%
- Sorcerer's Shoes23% · 58344.8%41%–49%
- Ionian Boots of Lucidity10% · 26752.4%46%–58%
- No boots8.2% · 20944.0%37%–51%
Summoner spells
- Flash and Smite98% · 2,50849.8%48%–52%
- Ghost and Smite0.8% · 2142.9%24%–63%
- Smite and Ignite0.6% · 1631.3%14%–56%
Questions
What do Malphite Jungle players build first on KR?
The most played core is Malignance, then Stormsurge, then Shadowflame: 5% of 2,548 games in all ranks, patch 26.20, 53.0% win rate.
What skill order do Malphite Jungle players use?
Most often they max W, E, Q and start W, E, W: 24% of 2,548 games in all ranks, patch 26.20, 48.6% win rate.
Which summoner spells do Malphite Jungle players take?
Flash and Smite, in 98% of 2,548 games in all ranks, patch 26.20, 49.8% win rate.



























