MilioMid build

Off-meta Mid

Support100%Mid<1%
Win
34.1%
▼15.9 vs Mid
LP a game
—
Not enough games
Games
44
Pick · Ban
0.00 · 0.85%
as Mid · any role
Few games

How we measure

Milio Mid on KR, patch 26.20: skill order Q > E > W (each the most played of 44 games).

Low sample. 44 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 44 games

Start

DrHp

91% · 35.0% won

Spells

FlIg

41% · 27.8% won

Skills

starts Q E W

39% · 35.3% won

BootsCrimson Lucidity41% · 27.8% won

Skill path 35% of games · 40.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Starting items

Doran's Ring + 2 × Health Potion91% · 35.0% won · 40 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games91%35.0%22.1%–50.5%40
Finished items
Luden's EchoFew games57%44.0%26.7%–62.9%25

Questions

What skill order do Milio Mid players use?

Most often they max Q, E, W and start Q, E, W: 39% of 44 games with a skill order in all ranks, patch 26.20, 35.3% win rate.

Which summoner spells do Milio Mid players take?

Flash and Ignite, in 41% of 44 games in all ranks, patch 26.20, 27.8% win rate.