Wukong Jungle build on KR
8th of 18 Jungle
Win rate50.6%+0.6 pts vs Jungle 50.0%
LP a game+2.60±0.68 · Jungle +2.28
Games3,907Jungle · patch 26.20
Pick rate7.2%as Jungle
Ban rate5.6%any role
Wukong Jungle, patch 26.20: the most played core opens with Trinity Force (24% of 3,907 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf Bc Dd Trinity Force · Black Cleaver · Death's Dance | 24% | 921 | 55.1%52% to 58% |
Tf Bc Ga Trinity Force · Black Cleaver · Guardian Angel | 7.8% | 306 | 67.7%62% to 73% |
Tf Bc Mo Trinity Force · Black Cleaver · Maw of Malmortius | 3.7% | 145 | 52.4%44% to 60% |
Tf Ss Dd Trinity Force · Sundered Sky · Death's Dance | 1.8% | 69 | 58.0%46% to 69% |
Tf Ss Bc Trinity Force · Sundered Sky · Black Cleaver | 1.6% | 61 | 62.3%50% to 73% |
Tf Bc Ss Trinity Force · Black Cleaver · Sundered Sky | 1.4% | 55 | 61.8%49% to 73% |
Tf Dd Bc Trinity Force · Death's Dance · Black Cleaver | 0.7% | 29 | 55.2%38% to 72% |
Tf Bc Sg Trinity Force · Black Cleaver · Sterak's Gage | 0.6% | 25 | 64.0%45% to 80% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 80% · 3,13451.3%50%–53%
- Q›W›EMax Q, W, EStarts E, Q, W · 6.9% · 27154.2%48%–60%
- Q›E›WMax Q, E, WStarts E, Q, Q · 2.4% · 9360.2%50%–70%
- Q›E›WMax Q, E, WStarts Q, E, W · 2.2% · 8552.9%42%–63%
- E›Q›WMax E, Q, WStarts E, Q, W · 1.9% · 7444.6%34%–56%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Guardian Angel3,200 gold | 18% | 684 | 65.6%62% to 69% |
| Sundered Sky3,100 gold | 14% | 533 | 53.1%49% to 57% |
| Maw of Malmortius3,100 gold | 9.3% | 364 | 49.2%44% to 54% |
| Sterak's Gage3,200 gold | 4.4% | 173 | 53.2%46% to 60% |
| Profane Hydra2,850 gold | 4.1% | 160 | 48.1%41% to 56% |
| Voltaic Cyclosword3,000 gold | 2.4% | 93 | 47.3%37% to 57% |
| Chempunk Chainsword3,000 gold | 1.6% | 62 | 38.7%28% to 51% |
Starting items
- Scorchclaw Pup, Health Potion43% · 1,69950.4%48%–53%
- Gustwalker Hatchling, Health Potion32% · 1,26151.6%49%–54%
- Scorchclaw Pup12% · 46449.6%45%–54%
- Gustwalker Hatchling9.7% · 37849.5%44%–54%
Boots
- Plated Steelcaps49% · 1,91053.0%51%–55%
- Mercury's Treads39% · 1,50749.5%47%–52%
- No boots11% · 42341.6%37%–46%
- Ionian Boots of Lucidity0.8% · 3262.5%45%–77%
- Gluttonous Greaves0.5% · 1984.2%62%–94%
Summoner spells
- Flash and Smite100% · 3,90250.7%49%–52%
Questions
What do Wukong Jungle players build first on KR?
The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 24% of 3,907 games in all ranks, patch 26.20, 55.1% win rate.
What skill order do Wukong Jungle players use?
Most often they max Q, E, W and start E, Q, W: 80% of 3,907 games in all ranks, patch 26.20, 51.3% win rate.
Which summoner spells do Wukong Jungle players take?
Flash and Smite, in 100% of 3,907 games in all ranks, patch 26.20, 50.7% win rate.




















