Nocturne Jungle build on KR

Ranked Solo

15th of 15 Jungle

Win rate47.2%−2.8 pts vs Jungle 50.0%
LP a game+0.90±0.74 · Jungle +2.28
Games3,188Jungle · patch 26.20
Pick rate5.9%as Jungle
Ban rate13.2%any role

How we measure

Nocturne Jungle, patch 26.20: the most played core opens with Profane Hydra (14% of 3,188 games), Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
PhAaVcProfane Hydra · Axiom Arc · Voltaic Cyclosword14%45854.2%50% to 59%
PhAaTcProfane Hydra · Axiom Arc · The Collector4.9%15551.6%44% to 59%
EhStBcExperimental Hexplate · Stridebreaker · Black Cleaver3.4%10752.3%43% to 62%
StEhBcStridebreaker · Experimental Hexplate · Black Cleaver2.2%7149.3%38% to 61%
PhAaSfProfane Hydra · Axiom Arc · Serpent's Fang1.7%5356.6%43% to 69%
EhStGaExperimental Hexplate · Stridebreaker · Guardian Angel1.5%4959.2%45% to 72%
AaPhVcAxiom Arc · Profane Hydra · Voltaic Cyclosword1.4%4551.1%37% to 65%
EhStDdExperimental Hexplate · Stridebreaker · Death's Dance1.1%3652.8%37% to 68%

Skill order

MaxStarts
Nocturne's most played skill order as Jungle
Ability123456789101112131415161718
Q14578
W214151718
E39101213
R61116
  1. Max Q, E, WStarts Q, W, E · 43% · 1,36747.0%44%–50%
  2. Max Q, E, WStarts Q, W, Q · 15% · 48349.9%45%–54%
  3. Max Q, E, WStarts Q, E, W · 14% · 46045.9%41%–50%
  4. Max Q, W, EStarts Q, W, E · 9.2% · 29249.7%44%–55%
  5. Max Q, W, EStarts Q, W, Q · 8.0% · 25647.3%41%–53%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Experimental Hexplate3,000 gold43%1,37145.6%43% to 48%
Stridebreaker3,300 gold28%87947.4%44% to 51%
Guardian Angel3,200 gold15%48858.2%54% to 62%
Black Cleaver3,000 gold15%46847.9%43% to 52%
The Collector3,000 gold14%44153.3%49% to 58%
Death's Dance3,300 gold7.5%23853.8%47% to 60%
Lord Dominik's Regards3,300 gold5.7%18354.6%47% to 62%
Serpent's Fang2,500 gold3.6%11647.4%39% to 56%
Maw of Malmortius3,100 gold3.6%11556.5%47% to 65%
Mortal Reminder3,000 gold2.7%8548.2%38% to 59%

Starting items

  1. Scorchclaw Pup, Health Potion61% · 1,93947.7%45%–50%
  2. Scorchclaw Pup25% · 78250.4%47%–54%
  3. Gustwalker Hatchling, Health Potion8.4% · 26741.6%36%–48%
  4. Gustwalker Hatchling2.9% · 9241.3%32%–52%

Boots

  1. Plated Steelcaps38% · 1,21047.4%45%–50%
  2. Mercury's Treads23% · 73350.2%47%–54%
  3. No boots18% · 56241.8%38%–46%
  4. Ionian Boots of Lucidity16% · 49747.1%43%–51%
  5. Berserker's Greaves3.0% · 9751.6%42%–61%

Summoner spells

  1. Flash and Smite99% · 3,15447.1%45%–49%
  2. Smite and Ignite0.6% · 1855.6%34%–75%

Questions

What do Nocturne Jungle players build first on KR?

The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 14% of 3,188 games in all ranks, patch 26.20, 54.2% win rate.

What skill order do Nocturne Jungle players use?

Most often they max Q, E, W and start Q, W, E: 43% of 3,188 games in all ranks, patch 26.20, 47.0% win rate.

Which summoner spells do Nocturne Jungle players take?

Flash and Smite, in 99% of 3,188 games in all ranks, patch 26.20, 47.1% win rate.