Quinn Jungle build on KR
Off-meta Jungle
Win rate49.7%−0.3 pts vs Jungle 50.0%
LP a game+1.80±0.97 · Jungle +2.16
Games1,862Jungle · patch 26.20
Pick rate1.5%as Jungle
Ban rate0.41%any role
Quinn Jungle, patch 26.20: the most played core opens with Hubris (19% of 1,862 games), max Q, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Hu Tc Ld Hubris · The Collector · Lord Dominik's Regards | 19% | 348 | 50.6%45% to 56% |
Hu Tc Eo Hubris · The Collector · Edge of Night | 12% | 223 | 55.2%49% to 62% |
Hu Tc Ie Hubris · The Collector · Infinity Edge | 5.3% | 98 | 57.1%47% to 66% |
Ph Tc Eo Profane Hydra · The Collector · Edge of Night | 4.4% | 82 | 61.0%50% to 71% |
Ph Tc Ld Profane Hydra · The Collector · Lord Dominik's Regards | 2.9% | 54 | 57.4%44% to 70% |
Hu Tc Mr Hubris · The Collector · Mortal Reminder | 2.4% | 45 | 46.7%33% to 61% |
Hu Eo Tc Hubris · Edge of Night · The Collector | 1.8% | 34 | 58.8%42% to 74% |
Hu Eo Ld Hubris · Edge of Night · Lord Dominik's Regards | 1.1% | 21 | 47.6%28% to 68% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 53% · 98347.3%44%–50%
- Q›E›WMax Q, E, WStarts Q, E, W · 15% · 27460.6%55%–66%
- W›Q›EMax W, Q, EStarts Q, E, W · 6.7% · 12547.2%39%–56%
- Q›W›EMax Q, W, EStarts Q, W, E · 4.5% · 8454.8%44%–65%
- Q›W›EMax Q, W, EStarts Q, E, Q · 3.5% · 6544.6%33%–57%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Edge of Night3,000 gold | 40% | 740 | 54.7%51% to 58% |
| Infinity Edge3,500 gold | 28% | 530 | 56.8%53% to 61% |
| Profane Hydra2,850 gold | 18% | 333 | 50.7%45% to 56% |
| Immortal Shieldbow3,000 gold | 8.5% | 158 | 54.4%47% to 62% |
| Guardian Angel3,200 gold | 8.2% | 152 | 57.2%49% to 65% |
| Mortal Reminder3,000 gold | 8.0% | 148 | 48.7%41% to 57% |
| Voltaic Cyclosword3,000 gold | 8.0% | 148 | 56.1%48% to 64% |
| Kraken Slayer3,000 gold | 6.2% | 116 | 42.2%34% to 51% |
| Youmuu's Ghostblade2,800 gold | 5.9% | 109 | 43.1%34% to 52% |
| Stormrazor3,200 gold | 1.8% | 34 | 55.9%39% to 71% |
Starting items
- Scorchclaw Pup, Health Potion56% · 1,03551.1%48%–54%
- Scorchclaw Pup20% · 36449.5%44%–55%
- Gustwalker Hatchling, Health Potion15% · 27646.0%40%–52%
- Gustwalker Hatchling6.4% · 11946.2%38%–55%
Boots
- Boots of Swiftness52% · 97648.9%46%–52%
- No boots22% · 40451.0%46%–56%
- Berserker's Greaves16% · 30347.5%42%–53%
- Plated Steelcaps4.0% · 7447.3%36%–59%
- Mercury's Treads3.3% · 6160.7%48%–72%
Summoner spells
- Flash and Smite99% · 1,84849.8%48%–52%
Questions
What do Quinn Jungle players build first on KR?
The most played core is Hubris, then The Collector, then Lord Dominik's Regards: 19% of 1,862 games in all ranks, patch 26.20, 50.6% win rate.
What skill order do Quinn Jungle players use?
Most often they max Q, W, E and start Q, E, W: 53% of 1,862 games in all ranks, patch 26.20, 47.3% win rate.
Which summoner spells do Quinn Jungle players take?
Flash and Smite, in 99% of 1,862 games in all ranks, patch 26.20, 49.8% win rate.























