Sejuani Jungle build on KR
Off-meta Jungle
Win rate55.3%+5.2 pts vs Jungle 50.0%
LP a game+3.60±1.57 · Jungle +2.21
Games695Jungle · patch 26.20
Pick rate2.2%as Jungle
Ban rate0.13%any role
Low sample. 695 games, fewer than 1,000. Read these numbers as rough.
Sejuani Jungle, patch 26.20: the most played core opens with Heartsteel (9% of 695 games), max W, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
He Ud Th Heartsteel · Unending Despair · Thornmail | 8.8% | 61 | 59.0%47% to 70% |
He Ud Kr Heartsteel · Unending Despair · Kaenic Rookern | 5.2% | 36 | 72.2%56% to 84% |
He Th Ud Heartsteel · Thornmail · Unending Despair | 4.5% | 31 | 45.2%29% to 62% |
He Ud Jt Heartsteel · Unending Despair · Jak'Sho, The Protean | 4.2% | 29 | 75.9%58% to 88% |
Sa Th Fh Sunfire Aegis · Thornmail · Frozen Heart | 1.6% | 11 | 45.5%21% to 72% |
He Th Kr Heartsteel · Thornmail · Kaenic Rookern | 1.6% | 11 | 63.6%35% to 85% |
He Th Sa Heartsteel · Thornmail · Sunfire Aegis | 1.4% | 10 | 70.0%40% to 89% |
Skill order
W›Q›EE·W·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| E | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- W›Q›EMax W, Q, EStarts E, W, Q · 78% · 54456.8%53%–61%
- W›E›QMax W, E, QStarts E, W, Q · 5.2% · 3650.0%34%–66%
- W›Q›EMax W, Q, EStarts W, E, Q · 4.9% · 3450.0%34%–66%
- W›Q›EMax W, Q, EStarts E, Q, W · 2.6% · 1872.2%49%–88%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Kaenic Rookern2,900 gold | 20% | 142 | 64.8%57% to 72% |
| Sunfire Aegis2,800 gold | 20% | 138 | 55.8%47% to 64% |
| Jak'Sho, The Protean3,200 gold | 16% | 110 | 64.6%55% to 73% |
| Frozen Heart2,500 gold | 11% | 75 | 60.0%49% to 70% |
| Randuin's Omen2,700 gold | 7.8% | 54 | 48.2%35% to 61% |
| Hollow Radiance2,800 gold | 6.5% | 45 | 57.8%43% to 71% |
| Protoplasm Harness2,600 gold | 6.0% | 42 | 61.9%47% to 75% |
| Zeke's Convergence2,200 gold | 4.6% | 32 | 59.4%42% to 74% |
| Dusk and Dawn3,100 gold | 3.0% | 21 | 66.7%45% to 83% |
| Warmog's Armor3,100 gold | 2.6% | 18 | 55.6%34% to 75% |
Starting items
- Mosstomper Seedling, Health Potion45% · 31356.6%51%–62%
- Gustwalker Hatchling, Health Potion23% · 15952.2%44%–60%
- Mosstomper Seedling16% · 11153.2%44%–62%
- Scorchclaw Pup, Health Potion7.3% · 5160.8%47%–73%
Boots
- Plated Steelcaps50% · 34654.3%49%–60%
- Mercury's Treads40% · 27559.6%54%–65%
- No boots8.9% · 6240.3%29%–53%
Summoner spells
- Flash and Smite99% · 69155.3%52%–59%
Questions
What do Sejuani Jungle players build first on KR?
The most played core is Heartsteel, then Unending Despair, then Thornmail: 9% of 695 games in all ranks, patch 26.20, 59.0% win rate.
What skill order do Sejuani Jungle players use?
Most often they max W, Q, E and start E, W, Q: 78% of 695 games in all ranks, patch 26.20, 56.8% win rate.
Which summoner spells do Sejuani Jungle players take?
Flash and Smite, in 99% of 695 games in all ranks, patch 26.20, 55.3% win rate.






















