SejuaniMid runes

Off-meta Mid

Jungle86%Top9%Support3%Mid2%
Win
52.7%
▲2.7 vs Mid
LP a game
+2.60
±1.81
Games
486
a win +21.2 · a loss −18.2
Pick · Ban
0.04 · 0.20%
as Mid · any role

How we measure

Sejuani Mid on KR, patch 26.21: Dusk and Dawn, Imperial Mandate, Protoplasm Harness; Electrocute + Inspiration; skill order W > Q > E (each the most played of 486 games).

Low sample. 486 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 67%Flex Adaptive force 49%Defense Health scaling 62%
Every rune with its win rate30 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth56%54.4%48.5–60.2%
Demolish35%53.9%46.3–61.2%
Aftershock28%50.7%42.4–59.0%
Grasp of the Undying25%55.3%46.5–63.8%
Second Wind24%51.3%42.3–60.2%
Conditioning23%56.1%47.0–64.9%
Font of LifeFew games19%48.9%39.1–58.9%
Bone PlatingFew games17%50.6%40.0–61.2%
UnflinchingFew games5.4%42.3%25.5–61.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band39%48.2%41.2–55.2%
Scorch29%48.6%40.4–56.8%
Transcendence25%48.4%39.7–57.1%
Arcane CometFew games7.2%48.6%33.0–64.4%
CelerityFew games6.0%37.9%22.7–56.0%
Stormraider's SurgeFew games5.4%38.5%22.4–57.5%
Deathfire TouchFew games4.7%52.2%33.0–70.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact26%57.1%48.4–65.5%
Electrocute24%58.3%49.1–66.9%
Treasure HunterFew games19%59.1%49.0–68.6%
Grisly MementosFew games14%66.7%54.7–76.8%
Ultimate HunterFew games13%64.6%52.5–75.1%
Sixth SenseFew games10%46.9%33.7–60.6%
Cheap ShotFew games8.6%69.1%54.0–80.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph22%50.5%41.1–59.8%
Legend: Alacrity21%48.0%38.5–57.7%
Legend: HasteFew games6.4%51.6%34.8–68.0%
Cut DownFew games5.4%42.3%25.5–61.1%
Presence of MindFew games4.5%54.6%34.7–73.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Triple TonicFew games19%58.5%48.4–67.9%
Magical FootwearFew games19%59.3%49.1–68.9%

Questions

What keystone do Sejuani Mid players take on KR?

Electrocute, with Inspiration as the secondary tree, is the most played page: 18% of 486 games in all ranks, patch 26.21, 58.6% win rate.

What other rune page do Sejuani Mid players use?

Aftershock with Precision: 14% of 486 games in all ranks, patch 26.21, 43.9% win rate.

Which stat shards do Sejuani Mid players pick?

Attack speed, Health scaling, Health scaling: 33% of 486 games in all ranks, patch 26.21, 51.2% win rate.