- Win
- 52.7%
- ▲2.7 vs Mid
- LP a game
- +2.60
- ±1.81
- Games
- 486
- a win +21.2 · a loss −18.2
- Pick · Ban
- 0.04 · 0.20%
- as Mid · any role
Sejuani Mid on KR, patch 26.21: Dusk and Dawn, Imperial Mandate, Protoplasm Harness; Electrocute + Inspiration; skill order W > Q > E (each the most played of 486 games).
Low sample. 486 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate30 runes · 5 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 56% | 54.4% | 48.5–60.2% |
| Demolish | 35% | 53.9% | 46.3–61.2% |
| Aftershock | 28% | 50.7% | 42.4–59.0% |
| Grasp of the Undying | 25% | 55.3% | 46.5–63.8% |
| Second Wind | 24% | 51.3% | 42.3–60.2% |
| Conditioning | 23% | 56.1% | 47.0–64.9% |
| Font of LifeFew games | 19% | 48.9% | 39.1–58.9% |
| Bone PlatingFew games | 17% | 50.6% | 40.0–61.2% |
| UnflinchingFew games | 5.4% | 42.3% | 25.5–61.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 39% | 48.2% | 41.2–55.2% |
| Scorch | 29% | 48.6% | 40.4–56.8% |
| Transcendence | 25% | 48.4% | 39.7–57.1% |
| Arcane CometFew games | 7.2% | 48.6% | 33.0–64.4% |
| CelerityFew games | 6.0% | 37.9% | 22.7–56.0% |
| Stormraider's SurgeFew games | 5.4% | 38.5% | 22.4–57.5% |
| Deathfire TouchFew games | 4.7% | 52.2% | 33.0–70.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 26% | 57.1% | 48.4–65.5% |
| Electrocute | 24% | 58.3% | 49.1–66.9% |
| Treasure HunterFew games | 19% | 59.1% | 49.0–68.6% |
| Grisly MementosFew games | 14% | 66.7% | 54.7–76.8% |
| Ultimate HunterFew games | 13% | 64.6% | 52.5–75.1% |
| Sixth SenseFew games | 10% | 46.9% | 33.7–60.6% |
| Cheap ShotFew games | 8.6% | 69.1% | 54.0–80.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 22% | 50.5% | 41.1–59.8% |
| Legend: Alacrity | 21% | 48.0% | 38.5–57.7% |
| Legend: HasteFew games | 6.4% | 51.6% | 34.8–68.0% |
| Cut DownFew games | 5.4% | 42.3% | 25.5–61.1% |
| Presence of MindFew games | 4.5% | 54.6% | 34.7–73.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Triple TonicFew games | 19% | 58.5% | 48.4–67.9% |
| Magical FootwearFew games | 19% | 59.3% | 49.1–68.9% |
Questions
What keystone do Sejuani Mid players take on KR?
Electrocute, with Inspiration as the secondary tree, is the most played page: 18% of 486 games in all ranks, patch 26.21, 58.6% win rate.
What other rune page do Sejuani Mid players use?
Aftershock with Precision: 14% of 486 games in all ranks, patch 26.21, 43.9% win rate.
Which stat shards do Sejuani Mid players pick?
Attack speed, Health scaling, Health scaling: 33% of 486 games in all ranks, patch 26.21, 51.2% win rate.

































