Shaco Jungle build on KR
Off-meta Jungle
Win rate50.2%+0.2 pts vs Jungle 50.0%
LP a game+2.50±1.22 · Jungle +2.21
Games1,120Jungle · patch 26.20
Pick rate3.6%as Jungle
Ban rate34.4%any role
Shaco Jungle, patch 26.20: the most played core opens with Voltaic Cyclosword (7% of 1,120 games), Smite and Ignite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Vc Tc Ie Voltaic Cyclosword · The Collector · Infinity Edge | 7.0% | 78 | 44.9%34% to 56% |
Vc Tc Ld Voltaic Cyclosword · The Collector · Lord Dominik's Regards | 4.5% | 50 | 26.0%16% to 40% |
Yg Vc Tc Youmuu's Ghostblade · Voltaic Cyclosword · The Collector | 3.8% | 42 | 59.5%44% to 73% |
Yg Tc Ie Youmuu's Ghostblade · The Collector · Infinity Edge | 3.7% | 41 | 63.4%48% to 76% |
Yg Tc Vc Youmuu's Ghostblade · The Collector · Voltaic Cyclosword | 3.2% | 36 | 63.9%48% to 78% |
Yg Tc Ld Youmuu's Ghostblade · The Collector · Lord Dominik's Regards | 2.9% | 32 | 62.5%45% to 77% |
Bt Lt Im Blackfire Torch · Liandry's Torment · Imperial Mandate | 2.5% | 28 | 53.6%36% to 70% |
Bt Lt Sh Blackfire Torch · Liandry's Torment · Shadowflame | 2.0% | 22 | 59.1%39% to 77% |
Skill order
E›Q›WW·Q·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 4 | 5 | 7 | 8 | |||||||||||||
| R | 6 | 11 | 16 |
- E›Q›WMax E, Q, WStarts W, Q, E · 49% · 55152.5%48%–57%
- W›E›QMax W, E, QStarts W, Q, E · 11% · 12751.2%43%–60%
- Q›E›WMax Q, E, WStarts W, Q, E · 8.6% · 9641.7%32%–52%
- E›W›QMax E, W, QStarts W, Q, E · 7.4% · 8350.6%40%–61%
- E›Q›WMax E, Q, WStarts W, E, Q · 5.2% · 5844.8%33%–58%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Youmuu's Ghostblade2,800 gold | 36% | 398 | 54.0%49% to 59% |
| Lord Dominik's Regards3,300 gold | 19% | 215 | 52.6%46% to 59% |
| Blackfire Torch2,800 gold | 17% | 194 | 51.6%45% to 58% |
| Liandry's Torment3,000 gold | 13% | 143 | 52.5%44% to 60% |
| Imperial Mandate2,400 gold | 7.4% | 83 | 49.4%39% to 60% |
| Guardian Angel3,200 gold | 6.5% | 73 | 57.5%46% to 68% |
| Shadowflame3,200 gold | 5.7% | 64 | 50.0%38% to 62% |
| Umbral Glaive2,800 gold | 4.9% | 55 | 49.1%36% to 62% |
| Hubris2,800 gold | 4.6% | 52 | 55.8%42% to 68% |
| Profane Hydra2,850 gold | 4.3% | 48 | 37.5%25% to 52% |
Starting items
- Gustwalker Hatchling, Health Potion41% · 45748.1%44%–53%
- Scorchclaw Pup, Health Potion32% · 35449.7%45%–55%
- Gustwalker Hatchling13% · 15052.0%44%–60%
- Scorchclaw Pup12% · 13958.3%50%–66%
Boots
- Boots of Swiftness37% · 41350.4%46%–55%
- Berserker's Greaves27% · 30150.2%45%–56%
- Ionian Boots of Lucidity16% · 18354.1%47%–61%
- No boots9.9% · 11147.8%39%–57%
- Sorcerer's Shoes7.0% · 7843.6%33%–55%
Summoner spells
- Smite and Ignite90% · 1,00549.7%47%–53%
- Flash and Smite9.9% · 11154.1%45%–63%
Questions
What do Shaco Jungle players build first on KR?
The most played core is Voltaic Cyclosword, then The Collector, then Infinity Edge: 7% of 1,120 games in all ranks, patch 26.20, 44.9% win rate.
What skill order do Shaco Jungle players use?
Most often they max E, Q, W and start W, Q, E: 49% of 1,120 games in all ranks, patch 26.20, 52.5% win rate.
Which summoner spells do Shaco Jungle players take?
Smite and Ignite, in 90% of 1,120 games in all ranks, patch 26.20, 49.7% win rate.
























