Shyvana Jungle build on KR
24th of 36 Jungle
Win rate49.8%−0.2 pts vs Jungle 50.0%
LP a game+2.00±0.90 · Jungle +2.16
Games2,159Jungle · patch 26.20
Pick rate1.7%as Jungle
Ban rate0.57%any role
Shyvana Jungle, patch 26.20: the most played core opens with Kraken Slayer (16% of 2,159 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ks Da Dd Kraken Slayer · Dusk and Dawn · Death's Dance | 16% | 338 | 59.8%54% to 65% |
Tf So Dd Trinity Force · Spear of Shojin · Death's Dance | 12% | 251 | 59.4%53% to 65% |
Ks Da So Kraken Slayer · Dusk and Dawn · Spear of Shojin | 3.8% | 82 | 67.1%56% to 76% |
Ks Da Jt Kraken Slayer · Dusk and Dawn · Jak'Sho, The Protean | 2.8% | 61 | 60.7%48% to 72% |
Tf So Jt Trinity Force · Spear of Shojin · Jak'Sho, The Protean | 1.6% | 35 | 54.3%38% to 70% |
Ks So Dd Kraken Slayer · Spear of Shojin · Death's Dance | 1.2% | 26 | 61.5%43% to 78% |
Ks Da Eh Kraken Slayer · Dusk and Dawn · Experimental Hexplate | 0.8% | 18 | 61.1%39% to 80% |
Eh So Dd Experimental Hexplate · Spear of Shojin · Death's Dance | 0.5% | 10 | 40.0%17% to 69% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 66% · 1,43150.4%48%–53%
- Q›W›EMax Q, W, EStarts Q, W, E · 17% · 36548.2%43%–53%
- Q›E›WMax Q, E, WStarts Q, E, W · 7.9% · 17151.5%44%–59%
- Q›E›WMax Q, E, WStarts Q, W, E · 2.3% · 4953.1%39%–66%
- E›W›QMax E, W, QStarts Q, E, W · 1.2% · 2642.3%26%–61%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Spear of Shojin3,100 gold | 41% | 875 | 54.2%51% to 57% |
| Trinity Force3,333 gold | 38% | 827 | 50.7%47% to 54% |
| Jak'Sho, The Protean3,200 gold | 18% | 387 | 58.4%53% to 63% |
| Experimental Hexplate3,000 gold | 7.1% | 154 | 57.8%50% to 65% |
| Sterak's Gage3,200 gold | 5.5% | 118 | 65.3%56% to 73% |
| Randuin's Omen2,700 gold | 4.8% | 104 | 51.9%42% to 61% |
| Thornmail2,450 gold | 2.8% | 60 | 51.7%39% to 64% |
| Riftmaker3,100 gold | 2.6% | 56 | 39.3%28% to 52% |
| Blade of The Ruined King3,200 gold | 2.4% | 51 | 51.0%38% to 64% |
| Sundered Sky3,100 gold | 1.9% | 41 | 63.4%48% to 76% |
Starting items
- Scorchclaw Pup, Health Potion49% · 1,06848.1%45%–51%
- Scorchclaw Pup21% · 46149.5%45%–54%
- Mosstomper Seedling, Health Potion9.5% · 20549.3%43%–56%
- Gustwalker Hatchling, Health Potion9.2% · 19954.8%48%–62%
Boots
- Plated Steelcaps45% · 97450.4%47%–54%
- Mercury's Treads35% · 75251.6%48%–55%
- No boots12% · 25640.6%35%–47%
- Gluttonous Greaves4.1% · 8847.7%38%–58%
- Berserker's Greaves1.2% · 2564.0%45%–80%
Summoner spells
- Flash and Smite98% · 2,10750.0%48%–52%
- Ghost and Smite1.6% · 3537.1%23%–54%
- Smite and Ignite0.5% · 1154.6%28%–79%
Questions
What do Shyvana Jungle players build first on KR?
The most played core is Kraken Slayer, then Dusk and Dawn, then Death's Dance: 16% of 2,159 games in all ranks, patch 26.20, 59.8% win rate.
What skill order do Shyvana Jungle players use?
Most often they max Q, W, E and start Q, E, W: 66% of 2,159 games in all ranks, patch 26.20, 50.4% win rate.
Which summoner spells do Shyvana Jungle players take?
Flash and Smite, in 98% of 2,159 games in all ranks, patch 26.20, 50.0% win rate.


























