SwainJungle runes

Off-meta Jungle

Support62%Bot14%Mid13%Top10%Jungle<1%
Win
49.3%
▼0.7 vs Jungle
LP a game
—
Not enough games
Games
73
Pick · Ban
0.01 · 2.0%
as Jungle · any role
Few games

How we measure

Swain Jungle on KR, patch 26.20: Conqueror + Resolve; skill order Q > W > E (each the most played of 73 games).

Low sample. 73 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 56%Flex Adaptive force 66%Defense Health scaling 100%Set taken in 45% of games
Every rune with its win rate9 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games85%50.0%37.9–62.1%
ConquerorFew games73%47.2%34.4–60.3%
Last StandFew games62%42.2%29.0–56.7%
Presence of MindFew games47%44.1%28.9–60.6%
TriumphFew games41%56.7%39.2–72.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
ConditioningFew games38%42.9%26.5–60.9%
OvergrowthFew games34%48.0%30.0–66.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games34%64.0%44.5–79.8%
Cheap ShotFew games33%66.7%46.7–82.0%

Questions

What keystone do Swain Jungle players take on KR?

Conqueror, with Resolve as the secondary tree, is the most played page: 37% of 73 games in all ranks, patch 26.20, 44.4% win rate.

Which stat shards do Swain Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 45% of 73 games in all ranks, patch 26.20, 39.4% win rate.