Teemo Jungle build on KR
Off-meta Jungle
Win rate48.6%−1.4 pts vs Jungle 50.0%
LP a game+1.30±0.97 · Jungle +2.16
Games1,758Jungle · patch 26.20
Pick rate1.5%as Jungle
Ban rate14.2%any role
Teemo Jungle, patch 26.20: the most played core opens with Statikk Shiv (10% of 1,758 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ss Lt Ma Statikk Shiv · Liandry's Torment · Malignance | 10.0% | 175 | 60.0%53% to 67% |
Nt Lt Ma Nashor's Tooth · Liandry's Torment · Malignance | 9.8% | 172 | 54.1%47% to 61% |
Ss Ma Lt Statikk Shiv · Malignance · Liandry's Torment | 6.2% | 109 | 55.1%46% to 64% |
Nt Ma Lt Nashor's Tooth · Malignance · Liandry's Torment | 5.8% | 101 | 57.4%48% to 67% |
Lt Ma Sh Liandry's Torment · Malignance · Shadowflame | 3.4% | 59 | 57.6%45% to 69% |
Ma Lt Sh Malignance · Liandry's Torment · Shadowflame | 1.9% | 33 | 54.6%38% to 70% |
Ss Lt Sh Statikk Shiv · Liandry's Torment · Shadowflame | 1.4% | 25 | 60.0%41% to 77% |
Nt Ma Sh Nashor's Tooth · Malignance · Shadowflame | 1.2% | 21 | 61.9%41% to 79% |
Skill order
E›Q›WE·Q·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 8 | 9 | 10 | 12 | |||||||||||||
| W | 13 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 3 | 4 | 5 | 7 | |||||||||||||
| R | 6 | 11 | 16 |
- E›Q›WMax E, Q, WStarts E, Q, E · 33% · 58848.6%45%–53%
- E›Q›WMax E, Q, WStarts E, Q, W · 30% · 52249.2%45%–54%
- E›Q›WMax E, Q, WStarts Q, E, W · 13% · 23450.8%44%–57%
- E›W›QMax E, W, QStarts E, Q, E · 5.5% · 9644.8%35%–55%
- E›Q›WMax E, Q, WStarts Q, E, E · 5.0% · 8852.3%42%–62%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Nashor's Tooth2,900 gold | 40% | 709 | 47.7%44% to 51% |
| Shadowflame3,200 gold | 25% | 437 | 57.7%53% to 62% |
| Rabadon's Deathcap3,500 gold | 15% | 257 | 62.3%56% to 68% |
| Void Staff3,000 gold | 7.4% | 130 | 63.1%55% to 71% |
| Morellonomicon2,850 gold | 6.7% | 118 | 58.5%49% to 67% |
| Zhonya's Hourglass3,250 gold | 4.8% | 85 | 62.4%52% to 72% |
| Blackfire Torch2,800 gold | 4.7% | 83 | 45.8%35% to 56% |
| Mejai's Soulstealer1,500 gold | 2.4% | 42 | 69.1%54% to 81% |
| Dusk and Dawn3,100 gold | 1.9% | 34 | 50.0%34% to 66% |
| Cryptbloom3,000 gold | 1.9% | 34 | 55.9%39% to 71% |
Starting items
- Scorchclaw Pup, Health Potion47% · 82048.3%45%–52%
- Scorchclaw Pup28% · 48750.5%46%–55%
- Gustwalker Hatchling, Health Potion16% · 28249.7%44%–55%
- Gustwalker Hatchling5.8% · 10139.6%31%–49%
Boots
- Sorcerer's Shoes64% · 1,12150.2%47%–53%
- No boots13% · 22443.8%37%–50%
- Boots of Swiftness10% · 17743.5%36%–51%
- Berserker's Greaves5.3% · 9345.2%35%–55%
- Ionian Boots of Lucidity4.9% · 8655.8%45%–66%
Summoner spells
- Flash and Smite98% · 1,71748.8%46%–51%
- Smite and Ignite1.0% · 1735.3%17%–59%
- Ghost and Smite0.8% · 1442.9%21%–67%
Questions
What do Teemo Jungle players build first on KR?
The most played core is Statikk Shiv, then Liandry's Torment, then Malignance: 10% of 1,758 games in all ranks, patch 26.20, 60.0% win rate.
What skill order do Teemo Jungle players use?
Most often they max E, Q, W and start E, Q, E: 33% of 1,758 games in all ranks, patch 26.20, 48.6% win rate.
Which summoner spells do Teemo Jungle players take?
Flash and Smite, in 98% of 1,758 games in all ranks, patch 26.20, 48.8% win rate.

























