Vel'KozJungle runes

Off-meta Jungle

Support76%Mid14%Bot7%Top3%Jungle<1%
Win
54.0%
▲4.0 vs Jungle
LP a game
—
Not enough games
Games
50
Pick · Ban
0.01 · 0.74%
as Jungle · any role
Few games

How we measure

Vel'Koz Jungle on KR, patch 26.20: Dark Harvest + Resolve; skill order Q > W > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 72%Flex Move speed 40%Defense Health scaling 60%
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games90%55.6%41.2–69.1%
Dark HarvestFew games76%57.9%42.2–72.2%
Sixth SenseFew games64%62.5%45.3–77.1%
Treasure HunterFew games64%62.5%45.3–77.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Font of LifeFew games62%61.3%43.8–76.3%
Bone PlatingFew games62%61.3%43.8–76.3%

Questions

What keystone do Vel'Koz Jungle players take on KR?

Dark Harvest, with Resolve as the secondary tree, is the most played page: 62% of 50 games in all ranks, patch 26.20, 61.3% win rate.

Which stat shards do Vel'Koz Jungle players pick?

Ability haste, Move speed, Health: 34% of 50 games in all ranks, patch 26.20, 58.8% win rate.