Vi Jungle build on KR
14th of 33 Jungle
Win rate50.6%+0.6 pts vs Jungle 50.0%
LP a game+2.40±0.51 · Jungle +2.15
Games6,615Jungle · patch 26.20
Pick rate5.8%as Jungle
Ban rate2.6%any role
Vi Jungle, patch 26.20: the most played core opens with Trinity Force (13% of 6,615 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf Bc Dd Trinity Force · Black Cleaver · Death's Dance | 13% | 870 | 59.7%56% to 63% |
Tf Bc Ga Trinity Force · Black Cleaver · Guardian Angel | 9.8% | 647 | 63.7%60% to 67% |
Vc Tc Ld Voltaic Cyclosword · The Collector · Lord Dominik's Regards | 1.7% | 111 | 55.9%47% to 65% |
Tf Bc Mo Trinity Force · Black Cleaver · Maw of Malmortius | 1.7% | 109 | 53.2%44% to 62% |
Ss Bc Ga Sundered Sky · Black Cleaver · Guardian Angel | 1.6% | 106 | 61.3%52% to 70% |
Ec Tc Ld Eclipse · The Collector · Lord Dominik's Regards | 1.4% | 94 | 54.3%44% to 64% |
Tf Bc Sg Trinity Force · Black Cleaver · Sterak's Gage | 1.2% | 82 | 59.8%49% to 70% |
Ec Bc Dd Eclipse · Black Cleaver · Death's Dance | 1.2% | 80 | 50.0%39% to 61% |
Skill order
Q›E›WW·E·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts W, E, Q · 57% · 3,76550.9%49%–52%
- Q›W›EMax Q, W, EStarts W, E, Q · 15% · 1,00253.5%50%–57%
- Q›E›WMax Q, E, WStarts W, Q, E · 9.1% · 60447.5%44%–52%
- Q›E›WMax Q, E, WStarts E, W, Q · 4.4% · 29055.2%49%–61%
- Q›W›EMax Q, W, EStarts W, Q, E · 2.4% · 15651.9%44%–60%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Guardian Angel3,200 gold | 23% | 1,525 | 62.2%60% to 65% |
| Sundered Sky3,100 gold | 18% | 1,190 | 49.2%46% to 52% |
| Eclipse2,900 gold | 13% | 881 | 46.8%43% to 50% |
| The Collector3,000 gold | 12% | 780 | 52.1%49% to 56% |
| Voltaic Cyclosword3,000 gold | 8.3% | 549 | 54.3%50% to 58% |
| Sterak's Gage3,200 gold | 6.2% | 407 | 61.4%57% to 66% |
| Maw of Malmortius3,100 gold | 5.9% | 391 | 54.5%50% to 59% |
| Lord Dominik's Regards3,300 gold | 5.2% | 342 | 58.5%53% to 64% |
| Infinity Edge3,500 gold | 2.9% | 194 | 60.8%54% to 67% |
| Hubris2,800 gold | 1.2% | 82 | 54.9%44% to 65% |
Starting items
- Gustwalker Hatchling, Health Potion49% · 3,22850.1%48%–52%
- Scorchclaw Pup, Health Potion24% · 1,60751.1%49%–54%
- Gustwalker Hatchling16% · 1,03451.2%48%–54%
- Scorchclaw Pup6.8% · 44950.8%46%–55%
Boots
- Plated Steelcaps47% · 3,10652.2%50%–54%
- Mercury's Treads36% · 2,34951.5%49%–53%
- No boots13% · 83540.0%37%–43%
- Ionian Boots of Lucidity2.7% · 17858.4%51%–65%
- Boots of Swiftness0.9% · 6149.2%37%–61%
Summoner spells
- Flash and Smite100% · 6,60850.6%49%–52%
Questions
What do Vi Jungle players build first on KR?
The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 13% of 6,615 games in all ranks, patch 26.20, 59.7% win rate.
What skill order do Vi Jungle players use?
Most often they max Q, E, W and start W, E, Q: 57% of 6,615 games in all ranks, patch 26.20, 50.9% win rate.
Which summoner spells do Vi Jungle players take?
Flash and Smite, in 100% of 6,615 games in all ranks, patch 26.20, 50.6% win rate.























