WarwickMid runes

Off-meta Mid

Jungle73%Top25%Mid1%
Win
50.4%
▲0.4 vs Mid
LP a game
+1.10
±2.09
Games
365
a win +20.7 · a loss −18.4
Pick · Ban
0.05 · 2.6%
as Mid · any role

How we measure

Low sample. 365 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
PrecisionPrimary
ResolveSecondary
Exact page · 37.5%
ShardsOffense Attack speed 77%Flex Adaptive force 100%Defense Health scaling 65%Set taken in 58% of games
Every rune with its win rate11 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last Stand96%50.1%44.9–55.4%
Legend: Alacrity95%51.4%46.2–56.6%
Lethal Tempo87%50.6%45.2–56.1%
Presence of Mind62%48.4%42.0–55.0%
Triumph36%54.1%45.7–62.4%
Press the AttackFew games8.5%54.8%37.8–70.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize63%50.7%44.2–57.1%
Second Wind48%49.7%42.4–57.1%
Bone PlatingFew games15%55.4%42.4–67.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
CelerityFew games27%48.0%38.3–57.7%
WaterwalkingFew games22%51.2%40.5–61.9%

Questions

What keystone do Warwick Mid players take on KR?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 60% of 365 games in all ranks, patch 26.20, 50.9% win rate.

What other rune page do Warwick Mid players use?

Press the Attack with Sorcery: 4% of 365 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Warwick Mid players pick?

Attack speed, Adaptive force, Health scaling: 58% of 365 games in all ranks, patch 26.20, 52.6% win rate.