Zed Jungle build on KR
42nd of 47 Jungle
Win rate48.1%−1.9 pts vs Jungle 50.0%
LP a game+1.70±0.55 · Jungle +2.21
Games5,969Jungle · patch 26.20
Pick rate2.8%as Jungle
Ban rate19.3%any role
Zed Jungle, patch 26.20: the most played core opens with Voltaic Cyclosword (16% of 5,969 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Vc Ba Aa Voltaic Cyclosword · Bastionbreaker · Axiom Arc | 16% | 959 | 53.5%50% to 57% |
Vc Ba Eo Voltaic Cyclosword · Bastionbreaker · Edge of Night | 13% | 793 | 54.2%51% to 58% |
Vc Ba Sg Voltaic Cyclosword · Bastionbreaker · Serylda's Grudge | 6.9% | 414 | 52.4%48% to 57% |
Vc Aa Ba Voltaic Cyclosword · Axiom Arc · Bastionbreaker | 3.7% | 222 | 54.5%48% to 61% |
Vc Ba Sf Voltaic Cyclosword · Bastionbreaker · Serpent's Fang | 3.2% | 193 | 53.4%46% to 60% |
Vc Aa Sg Voltaic Cyclosword · Axiom Arc · Serylda's Grudge | 2.4% | 140 | 47.1%39% to 55% |
Hu Vc Ba Hubris · Voltaic Cyclosword · Bastionbreaker | 2.2% | 131 | 52.7%44% to 61% |
Vc Aa Eo Voltaic Cyclosword · Axiom Arc · Edge of Night | 2.0% | 122 | 43.4%35% to 52% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 31% · 1,86757.9%56%–60%
- Q›E›WMax Q, E, WStarts Q, E, W · 27% · 1,61835.2%33%–38%
- Q›W›EMax Q, W, EStarts E, Q, W · 17% · 1,01659.0%56%–62%
- Q›E›WMax Q, E, WStarts E, Q, W · 12% · 74041.1%38%–45%
- Q›E›WMax Q, E, WStarts Q, W, E · 3.3% · 19443.3%37%–50%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Edge of Night3,000 gold | 40% | 2,365 | 54.4%52% to 56% |
| Serylda's Grudge3,000 gold | 33% | 1,975 | 54.4%52% to 57% |
| Eclipse2,900 gold | 14% | 850 | 44.8%42% to 48% |
| Serpent's Fang2,500 gold | 14% | 847 | 51.4%48% to 55% |
| Hubris2,800 gold | 13% | 754 | 47.2%44% to 51% |
| Guardian Angel3,200 gold | 9.1% | 541 | 64.0%60% to 68% |
| Lord Dominik's Regards3,300 gold | 7.5% | 449 | 54.8%50% to 59% |
| Youmuu's Ghostblade2,800 gold | 4.8% | 285 | 51.2%45% to 57% |
| Spear of Shojin3,100 gold | 3.6% | 216 | 44.4%38% to 51% |
| Black Cleaver3,000 gold | 3.5% | 211 | 43.6%37% to 50% |
Starting items
- Scorchclaw Pup, Health Potion62% · 3,69347.9%46%–50%
- Scorchclaw Pup22% · 1,33651.4%49%–54%
- Gustwalker Hatchling, Health Potion11% · 65145.2%41%–49%
- Gustwalker Hatchling4.1% · 24538.8%33%–45%
Boots
- Ionian Boots of Lucidity75% · 4,49948.8%47%–50%
- No boots12% · 69842.7%39%–46%
- Mercury's Treads6.1% · 36346.6%41%–52%
- Plated Steelcaps3.7% · 21954.3%48%–61%
- Gluttonous Greaves2.5% · 14949.7%42%–58%
Summoner spells
- Flash and Smite100% · 5,93948.2%47%–49%
- Smite and Ignite0.5% · 2737.0%22%–56%
Questions
What do Zed Jungle players build first on KR?
The most played core is Voltaic Cyclosword, then Bastionbreaker, then Axiom Arc: 16% of 5,969 games in all ranks, patch 26.20, 53.5% win rate.
What skill order do Zed Jungle players use?
Most often they max Q, W, E and start Q, E, W: 31% of 5,969 games in all ranks, patch 26.20, 57.9% win rate.
Which summoner spells do Zed Jungle players take?
Flash and Smite, in 100% of 5,969 games in all ranks, patch 26.20, 48.2% win rate.
























