- Win
- 50.7%
- ▲0.7 vs Mid
- LP a game
- +2.40
- ±1.70
- Games
- 568
- a win +22.0 · a loss −17.2
- Pick · Ban
- 0.06 · 0.56%
- as Mid · any role
Zeri Mid on KR, patch 26.20: Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Resolve; skill order E > Q > W (each the most played of 568 games).
Low sample. 568 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 99%Defense Health 57%Set taken in 55% of games
Every rune with its win rate15 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 80% | 52.1% | 47.5–56.6% |
| Lethal Tempo | 77% | 50.9% | 46.3–55.6% |
| Legend: Alacrity | 57% | 54.2% | 48.7–59.5% |
| Cut Down | 56% | 48.4% | 43.0–53.9% |
| Legend: Bloodline | 40% | 48.0% | 41.6–54.5% |
| Last Stand | 38% | 56.5% | 49.8–63.0% |
| Fleet Footwork | 19% | 55.1% | 45.7–64.2% |
| Absorb LifeFew games | 14% | 50.0% | 39.4–60.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 47% | 53.0% | 47.0–58.9% |
| Conditioning | 32% | 57.9% | 50.7–64.8% |
| Bone Plating | 18% | 42.9% | 33.8–52.4% |
| UnflinchingFew games | 5.8% | 48.5% | 32.5–64.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash Back | 37% | 49.8% | 43.1–56.5% |
| Triple Tonic | 30% | 47.1% | 39.8–54.5% |
| Cosmic InsightFew games | 15% | 53.0% | 42.4–63.4% |
Questions
What keystone do Zeri Mid players take on KR?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 39% of 568 games in all ranks, patch 26.20, 52.9% win rate.
What other rune page do Zeri Mid players use?
Fleet Footwork with Resolve: 14% of 568 games in all ranks, patch 26.20, 52.4% win rate.
Which stat shards do Zeri Mid players pick?
Attack speed, Adaptive force, Health: 55% of 568 games in all ranks, patch 26.20, 49.4% win rate.



















