- Win
- 50.8%
- ▲0.8 vs Mid
- LP a game
- +1.50
- ±0.44
- Games
- 8,077
- a win +20.2 · a loss −18.2
- Pick · Ban
- 2.3 · 0.79%
- as Mid · any role
Aurelion Sol Mid on LAN, patch 26.20: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 8,077 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 95%Defense Health scaling 91%Set taken in 86% of games
Every rune with its win rate39 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 94% | 50.8% | 49.7–52.0% |
| Absolute Focus | 88% | 50.7% | 49.5–51.9% |
| Scorch | 87% | 50.4% | 49.3–51.6% |
| Deathfire Touch | 78% | 51.0% | 49.8–52.3% |
| Arcane Comet | 18% | 49.6% | 47.0–52.2% |
| Gathering Storm | 11% | 53.5% | 50.3–56.8% |
| Transcendence | 8.6% | 52.2% | 48.5–55.9% |
| Axiom Arcanist | 2.8% | 52.0% | 45.5–58.4% |
| CelerityFew games | 1.1% | 53.3% | 43.1–63.1% |
| Nimbus CloakFew games | 1.0% | 52.4% | 41.8–62.9% |
| Stormraider's SurgeFew games | 0.3% | 56.0% | 37.1–73.3% |
| Summon AeryFew games | 0.3% | 58.3% | 38.8–75.5% |
| WaterwalkingFew games | 0.3% | 73.9% | 53.5–87.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 57% | 51.9% | 50.5–53.4% |
| Bone Plating | 56% | 52.1% | 50.6–53.5% |
| Second WindFew games | 1.0% | 46.3% | 36.0–57.1% |
| UnflinchingFew games | 0.8% | 55.2% | 43.4–66.5% |
| ConditioningFew games | 0.6% | 60.0% | 45.5–73.0% |
| DemolishFew games | 0.5% | 50.0% | 35.8–64.2% |
| RevitalizeFew games | 0.3% | 44.0% | 26.7–62.9% |
| Grasp of the UndyingFew games | 0.3% | 45.0% | 25.8–65.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 32% | 48.0% | 46.1–50.0% |
| Cut Down | 31% | 48.5% | 46.5–50.4% |
| Coup de Grace | 2.7% | 51.9% | 45.2–58.5% |
| Legend: Haste | 1.7% | 54.1% | 45.7–62.3% |
| TriumphFew games | 1.0% | 56.4% | 45.4–66.9% |
| Legend: BloodlineFew games | 0.6% | 40.0% | 27.0–54.6% |
| Last StandFew games | 0.4% | 54.6% | 38.0–70.2% |
| Legend: AlacrityFew games | 0.4% | 50.0% | 32.6–67.4% |
| Absorb LifeFew games | 0.3% | 47.8% | 29.2–67.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 3.8% | 50.2% | 44.6–55.7% |
| Cheap Shot | 3.0% | 54.4% | 48.1–60.5% |
| Dark Harvest | 1.6% | 51.6% | 43.0–60.1% |
| Grisly Mementos | 1.3% | 45.3% | 36.1–54.8% |
| Sudden ImpactFew games | 0.9% | 41.7% | 31.0–53.2% |
| Taste of BloodFew games | 0.7% | 40.0% | 28.6–52.6% |
| Treasure HunterFew games | 0.7% | 53.7% | 40.6–66.3% |
| Sixth SenseFew games | 0.5% | 48.7% | 33.9–63.8% |
| Relentless HunterFew games | 0.3% | 31.8% | 16.4–52.7% |
Questions
What keystone do Aurelion Sol Mid players take on LAN?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 44% of 8,077 games in all ranks, patch 26.20, 52.4% win rate.
What other rune page do Aurelion Sol Mid players use?
Arcane Comet with Resolve: 13% of 8,077 games in all ranks, patch 26.20, 50.4% win rate.
Which stat shards do Aurelion Sol Mid players pick?
Adaptive force, Adaptive force, Health scaling: 86% of 8,077 games in all ranks, patch 26.20, 50.4% win rate.










































