- Win
- 50.7%
- ▲0.7 vs Mid
- LP a game
- +1.50
- ±0.31
- Games
- 16.5k
- a win +20.2 · a loss −18.0
- Pick · Ban
- 2.3 · 0.81%
- as Mid · any role
Aurelion Sol Mid on LAN, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 16,488 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 96%Defense Health scaling 91%Set taken in 86% of games
Every rune with its win rate43 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 94% | 50.7% | 50.0–51.5% |
| Absolute Focus | 87% | 50.8% | 50.0–51.6% |
| Scorch | 85% | 50.6% | 49.8–51.4% |
| Deathfire Touch | 80% | 50.5% | 49.7–51.4% |
| Arcane Comet | 16% | 51.5% | 49.6–53.4% |
| Gathering Storm | 12% | 52.0% | 49.8–54.2% |
| Transcendence | 9.6% | 51.6% | 49.1–54.0% |
| Axiom Arcanist | 2.7% | 49.8% | 45.2–54.4% |
| Celerity | 1.2% | 42.9% | 36.1–50.0% |
| Nimbus Cloak | 0.9% | 46.9% | 38.9–55.0% |
| Summon AeryFew games | 0.3% | 58.5% | 43.4–72.2% |
| WaterwalkingFew games | 0.2% | 35.7% | 20.7–54.2% |
| Stormraider's SurgeFew games | 0.2% | 64.0% | 44.5–79.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 56% | 51.2% | 50.2–52.3% |
| Bone Plating | 56% | 51.3% | 50.2–52.3% |
| Second Wind | 1.0% | 50.0% | 42.3–57.7% |
| Unflinching | 0.8% | 49.6% | 41.1–58.1% |
| ConditioningFew games | 0.6% | 53.8% | 43.7–63.6% |
| DemolishFew games | 0.3% | 44.6% | 32.4–57.6% |
| RevitalizeFew games | 0.2% | 42.5% | 28.5–57.8% |
| Shield BashFew games | 0.2% | 37.5% | 22.9–54.8% |
| Font of LifeFew games | 0.1% | 60.0% | 38.7–78.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 33% | 50.1% | 48.8–51.4% |
| Cut Down | 31% | 50.0% | 48.6–51.4% |
| Coup de Grace | 3.0% | 51.3% | 46.9–55.7% |
| Legend: Haste | 1.6% | 55.7% | 49.7–61.6% |
| Triumph | 1.0% | 52.2% | 44.5–59.9% |
| Legend: AlacrityFew games | 0.5% | 43.2% | 32.6–54.6% |
| Last StandFew games | 0.3% | 56.9% | 43.3–69.5% |
| Legend: BloodlineFew games | 0.2% | 58.3% | 42.2–72.9% |
| ConquerorFew games | 0.2% | 34.4% | 20.4–51.7% |
| Absorb LifeFew games | 0.1% | 52.4% | 32.4–71.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 3.6% | 48.0% | 44.0–52.0% |
| Cheap Shot | 2.6% | 49.2% | 44.5–53.9% |
| Dark Harvest | 1.7% | 52.5% | 46.7–58.2% |
| Grisly Mementos | 1.4% | 49.3% | 42.8–55.8% |
| Sudden Impact | 1.2% | 51.1% | 44.0–58.1% |
| Treasure Hunter | 1.1% | 52.9% | 45.5–60.2% |
| Taste of Blood | 1.0% | 48.8% | 41.3–56.3% |
| Sixth SenseFew games | 0.6% | 47.9% | 38.2–57.8% |
| Relentless HunterFew games | 0.4% | 45.9% | 34.0–58.3% |
| Deep WardFew games | 0.3% | 47.2% | 34.4–60.3% |
| ElectrocuteFew games | 0.2% | 41.7% | 24.5–61.2% |
Questions
What keystone do Aurelion Sol Mid players take on LAN?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 44% of 16,488 games in all ranks, patch 26.21, 51.1% win rate.
What other rune page do Aurelion Sol Mid players use?
Arcane Comet with Resolve: 12% of 16,488 games in all ranks, patch 26.21, 51.5% win rate.
Which stat shards do Aurelion Sol Mid players pick?
Adaptive force, Adaptive force, Health scaling: 86% of 16,488 games in all ranks, patch 26.21, 50.8% win rate.














































