AuroraJungle build

Off-meta Jungle

Mid83%Top11%Bot3%Jungle<1%
Win
38.1%
▼11.9 vs Jungle
LP a game
—
Not enough games
Games
21
Pick · Ban
0.01 · 1.4%
as Jungle · any role
Few games

How we measure

Aurora Jungle on LAN, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 21 games).

Low sample. 21 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 21 games

Spells

FlSm

100% · 38.1% won

Skills

starts Q E W

70% · 28.6% won

BootsSorcerer's Shoes86% · 38.9% won

Skill path 67% of games · 16.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Summoner spells

Flash + Smite100% · 38.1% won · 21 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + SmiteFew games100%38.1%20.8%–59.1%21

Questions

What skill order do Aurora Jungle players use?

Most often they max Q, E, W and start Q, E, W: 70% of 20 games with a skill order in all ranks, patch 26.20, 28.6% win rate.

Which summoner spells do Aurora Jungle players take?

Flash and Smite, in 100% of 21 games in all ranks, patch 26.20, 38.1% win rate.