- Win
- 24.6%
- ▼25.4 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 61
- Pick · Ban
- 0.02 · 10.3%
- as Jungle · any role
Low sample. 61 games, fewer than 1,000. Read these numbers as rough.
Build
Start
- Gustwalker Hatchling
- Health Potion
40% · 34.8% won
Boots
- Boots of Swiftness
38% · 43.5% won
Spells
- Flash
- Smite
84% · 23.5% won
Skills · max
››starts Q E W
20% · 16.7% won
RunesGlacial Augment + Sorcery
Inspiration







Sorcery






Runes Glacial Augment + Sorcery
or Dark Harvest + Sorcery 16%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank6 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron3 games, small sample | 3 | 33.3% | +20.0 | −21.0 | −7.30rank +0.59, ±26.81, the 95% range, over 3 games |
| Bronze8 games, small sample | 8 | 25.0% | +24.0 | −20.8 | −9.60rank +2.32, ±14.57, the 95% range, over 8 games |
| Silver12 games, small sample | 12 | 16.7% | +20.0 | −20.2 | −13.50rank +2.16, ±9.07, the 95% range, over 12 games |
| Gold13 games, small sample | 13 | 15.4% | +20.0 | −19.2 | −13.20rank +2.03, ±8.26, the 95% range, over 13 games |
| Platinum9 games, small sample | 9 | 33.3% | +19.0 | −19.8 | −6.90rank +1.79, ±12.79, the 95% range, over 9 games |
| Emerald14 games, small sample | 14 | 35.7% | +18.0 | −19.9 | −6.40rank +1.45, ±9.92, the 95% range, over 14 games |
| Diamondno LP figure | – | 0.0% | – | – | No LP figurerank +1.91 |
| Masterno LP figure | – | 0.0% | – | – | No LP figurerank +2.85 |
A win and a loss
Win rate by game length7 lengths
Questions
Is Blitzcrank Jungle good right now?
Grade D, off-meta: 24.6% won over 61 games in all ranks on LAN, patch 26.20.
How much LP does Blitzcrank Jungle net a game?
−10.20 LP a game (±4.41) in all ranks on LAN, patch 26.20, against a rank average of +1.91.







































