Pantheon: Counter, Pantheon 67.3% over 113 games.
Counter
Pantheon
Pantheon win rate
67.3%
▲ 13.9 pts over expected
Lane at 15
Early and late
Camille LP a game
−3.0±4.3
Pantheon: Counter, Pantheon 67.3% over 113 games.
Counter
Pantheon win rate
67.3%
▲ 13.9 pts over expected
−3.0±4.3
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Lux | 219 | 51.6%45%–58% | −3.8 | −80 | +5.7 | +490 |
| Seraphine | 201 | 58.2%51%–65% | +2.2 | −92 | −0.6 | +358 |
| Thresh | 165 | 53.9%46%–61% | −1.3 | −312 | −0.2 | +233 |
| Nautilus | 130 | 54.6%46%–63% | +0.8 | −431 | −1.8 | +69 |
| Leona | 129 | 61.2%53%–69% | +4.8 | −365 | −1.8 | +192 |
| Pyke | 123 | 48.0%39%–57% | −5.6 | −146 | −3.4 | +88 |
| Morgana | 122 | 60.7%52%–69% | +4.2 | −291 | +2.5 | +348 |
| Pantheon | 113 | 67.3%58%–75% | +13.9 | +258 | +3.8 | +432 |
| Blitzcrank | 111 | 61.3%52%–70% | +5.9 | −510 | −4.3 | +77 |
| Lulu | 97 | 58.8%49%–68% | +3.9 | −416 | −3.1 | +397 |
| Milio | 96 | 60.4%50%–70% | +2.8 | −481 | −4.3 | +326 |
| Nami | 91 | 60.4%50%–70% | +3.2 | −333 | −3.1 | +428 |
| Swain | 88 | 63.6%53%–73% | +8.5 | +81 | +4.7 | +453 |
| Senna | 70 | 58.6%47%–69% | +2.4 | +125 | +4.2 | +479 |
| Soraka | 65 | 50.8%39%–63% | −5.5 | −387 | −6.0 | +271 |
| Brand | 64 | 62.5%50%–73% | +6.3 | −110 | +4.3 | +426 |
| Vel'Koz | 61 | 63.9%51%–75% | +8.6 | −40 | +7.5 | +476 |
| Tahm Kench | 61 | 63.9%51%–75% | +10.0 | −60 | +1.2 | +244 |
| Karma | 58 | 41.4%30%–54% | −11.9 | −266 | 0.0 | +343 |
| Rakan | 58 | 48.3%36%–61% | −7.7 | −425 | −0.5 | +146 |
Pantheon (67.3%, 113 games), Blitzcrank (61.3%, 111 games) and Leona (61.2%, 129 games) clearly beat Camille in Support. LAN Ranked, all ranks, patch 26.20.
Pantheon, with a 67.3% win rate over 113 games (95% range 58.2–75.2%) against Camille in Support. LAN Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Camille wins 52.0% of 123 games against Pyke, its highest. LAN Ranked, all ranks, patch 26.20.
43.6% over 3,052 games (95% range 41.9–45.4%). LAN Ranked, all ranks, patch 26.20.
4 of 9 opponents with 100+ games, such as Lux, Thresh and Nautilus: their win rate range includes 50%, so neither side has a clear edge.