Diana Jungle build on LAN
9th of 18 Jungle
Win rate50.5%+0.5 pts vs Jungle 50.0%
LP a game+2.10±0.90 · Jungle +1.63
Games2,202Jungle · patch 26.20
Pick rate3.8%as Jungle
Ban rate5.9%any role
Diana Jungle, patch 26.20: the most played core opens with Dusk and Dawn (10% of 2,202 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Da Ri Zh Dusk and Dawn · Riftmaker · Zhonya's Hourglass | 10% | 224 | 52.2%46% to 59% |
Da Ri Rd Dusk and Dawn · Riftmaker · Rabadon's Deathcap | 3.9% | 85 | 60.0%49% to 70% |
Nt Da Zh Nashor's Tooth · Dusk and Dawn · Zhonya's Hourglass | 2.8% | 62 | 61.3%49% to 72% |
Da Ri Lt Dusk and Dawn · Riftmaker · Liandry's Torment | 2.7% | 59 | 55.9%43% to 68% |
Hr Da Ri Hextech Rocketbelt · Dusk and Dawn · Riftmaker | 1.7% | 38 | 42.1%28% to 58% |
Da Lt Zh Dusk and Dawn · Liandry's Torment · Zhonya's Hourglass | 1.7% | 37 | 51.4%36% to 67% |
Da Nt Zh Dusk and Dawn · Nashor's Tooth · Zhonya's Hourglass | 1.5% | 34 | 44.1%29% to 61% |
Hr Da Zh Hextech Rocketbelt · Dusk and Dawn · Zhonya's Hourglass | 1.4% | 31 | 61.3%44% to 76% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 57% · 1,24850.2%47%–53%
- Q›W›EMax Q, W, EStarts Q, E, W · 14% · 30654.3%49%–60%
- Q›W›EMax Q, W, EStarts W, Q, E · 5.4% · 11948.7%40%–58%
- Q›E›WMax Q, E, WStarts Q, E, W · 2.3% · 5048.0%35%–61%
- Q›E›WMax Q, E, WStarts Q, W, E · 1.6% · 3537.1%23%–54%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 33% | 728 | 52.2%49% to 56% |
| Nashor's Tooth2,900 gold | 30% | 667 | 50.1%46% to 54% |
| Rabadon's Deathcap3,500 gold | 23% | 504 | 58.9%55% to 63% |
| Liandry's Torment3,000 gold | 18% | 386 | 51.0%46% to 56% |
| Hextech Rocketbelt2,650 gold | 15% | 336 | 48.8%44% to 54% |
| Stormsurge2,800 gold | 14% | 301 | 48.2%43% to 54% |
| Void Staff3,000 gold | 6.6% | 145 | 50.3%42% to 58% |
| Lich Bane2,900 gold | 5.7% | 125 | 46.4%38% to 55% |
| Mejai's Soulstealer1,500 gold | 2.5% | 54 | 79.6%67% to 88% |
| Morellonomicon2,850 gold | 2.1% | 46 | 43.5%30% to 58% |
Starting items
- Scorchclaw Pup, Health Potion30% · 66849.9%46%–54%
- Scorchclaw Pup16% · 35154.4%49%–60%
- Gustwalker Hatchling, Health Potion14% · 29844.0%38%–50%
- Gustwalker Hatchling10% · 22347.1%41%–54%
Boots
- Sorcerer's Shoes62% · 1,36951.5%49%–54%
- Mercury's Treads15% · 32552.0%47%–57%
- Plated Steelcaps12% · 27147.6%42%–54%
- No boots8.0% · 17644.9%38%–52%
- Gluttonous Greaves1.5% · 3259.4%42%–74%
Summoner spells
- Flash and Smite99% · 2,18750.4%48%–53%
- Smite and Ignite0.5% · 1070.0%40%–89%
Questions
What do Diana Jungle players build first on LAN?
The most played core is Dusk and Dawn, then Riftmaker, then Zhonya's Hourglass: 10% of 2,202 games in all ranks, patch 26.20, 52.2% win rate.
What skill order do Diana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 57% of 2,202 games in all ranks, patch 26.20, 50.2% win rate.
Which summoner spells do Diana Jungle players take?
Flash and Smite, in 99% of 2,202 games in all ranks, patch 26.20, 50.4% win rate.
























