EvelynnSupport runes

Off-meta Support

Jungle98%Support1%
Win
36.5%
▼13.5 vs Support
LP a game
—
Not enough games
Games
74
Pick · Ban
0.02 · 1.1%
as Support · any role
Few games

How we measure

Evelynn Support on LAN, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 74 games).

Low sample. 74 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 84%Flex Adaptive force 84%Defense Health scaling 92%Set taken in 62% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Grisly MementosFew games73%31.5%20.7–44.7%
Sudden ImpactFew games72%39.6%27.6–53.1%
ElectrocuteFew games70%36.5%24.8–50.1%
Relentless HunterFew games64%36.2%24.0–50.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games72%35.9%24.3–49.3%
Absolute FocusFew games69%39.2%27.0–52.9%

Questions

What keystone do Evelynn Support players take on LAN?

Electrocute, with Sorcery as the secondary tree, is the most played page: 62% of 74 games in all ranks, patch 26.20, 37.0% win rate.

Which stat shards do Evelynn Support players pick?

Adaptive force, Adaptive force, Health scaling: 62% of 74 games in all ranks, patch 26.20, 43.5% win rate.