FiddlesticksMid runes

Off-meta Mid

Jungle84%Support9%Top5%Mid2%
Win
55.9%
▲5.8 vs Mid
LP a game
+4.00
±2.38
Games
265
a win +20.7 · a loss −16.8
Pick · Ban
0.09 · 1.9%
as Mid · any role

How we measure

Low sample. 265 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 94%Flex Adaptive force 91%Defense Health scaling 67%Set taken in 58% of games
Every rune with its win rate19 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter75%54.8%47.8–61.5%
Cheap Shot59%53.5%45.7–61.1%
Grisly Mementos43%54.9%45.7–63.7%
ElectrocuteFew games24%58.7%46.4–70.0%
Dark HarvestFew games22%52.5%40.0–64.7%
Sudden ImpactFew games9.1%58.3%38.8–75.5%
Taste of BloodFew games7.9%66.7%45.4–82.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence46%54.1%45.3–62.7%
Axiom Arcanist43%62.3%53.1–70.6%
Scorch42%58.2%48.8–67.0%
Arcane CometFew games25%53.9%41.9–65.4%
Manaflow BandFew games18%53.2%39.2–66.7%
Deathfire TouchFew games8.7%65.2%44.9–81.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games25%49.3%37.7–60.9%
Cosmic InsightFew games25%50.7%39.1–62.4%
First StrikeFew games9.8%50.0%32.1–67.9%
Triple TonicFew games8.7%43.5%25.6–63.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games15%47.5%32.9–62.5%
RevitalizeFew games12%53.1%36.4–69.1%

Questions

What keystone do Fiddlesticks Mid players take on LAN?

Electrocute, with Sorcery as the secondary tree, is the most played page: 18% of 265 games in all ranks, patch 26.20, 61.2% win rate.

What other rune page do Fiddlesticks Mid players use?

Arcane Comet with Domination: 16% of 265 games in all ranks, patch 26.20, 57.1% win rate.

Which stat shards do Fiddlesticks Mid players pick?

Adaptive force, Adaptive force, Health scaling: 58% of 265 games in all ranks, patch 26.20, 55.2% win rate.