- Win
- 41.4%
- ▼8.6 vs Jungle
- LP a game
- −1.80
- ±3.35
- Games
- 145
- a win +21.2 · a loss −18.6
- Pick · Ban
- 0.04 · 2.6%
- as Jungle · any role
Galio Jungle on LAN, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 145 games).
Low sample. 145 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 92%Flex Adaptive force 96%Defense Health scaling 83%Set taken in 69% of games
Every rune with its win rate12 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus CloakFew games | 64% | 46.2% | 36.4–56.3% |
| TranscendenceFew games | 46% | 41.8% | 30.7–53.7% |
| ScorchFew games | 43% | 44.4% | 32.9–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 38% | 41.8% | 29.7–55.0% |
| AftershockFew games | 36% | 42.3% | 29.9–55.8% |
| Shield BashFew games | 34% | 42.0% | 29.4–55.8% |
| Bone PlatingFew games | 34% | 38.8% | 26.4–52.8% |
| UnflinchingFew games | 14% | 35.0% | 18.1–56.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 41% | 48.3% | 36.2–60.7% |
| Grisly MementosFew games | 41% | 46.7% | 34.6–59.1% |
| ElectrocuteFew games | 37% | 50.0% | 37.1–62.9% |
| Treasure HunterFew games | 36% | 48.1% | 35.1–61.3% |
Questions
What keystone do Galio Jungle players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 36% of 145 games in all ranks, patch 26.20, 50.0% win rate.
What other rune page do Galio Jungle players use?
Aftershock with Sorcery: 32% of 145 games in all ranks, patch 26.20, 42.6% win rate.
Which stat shards do Galio Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 69% of 145 games in all ranks, patch 26.20, 44.0% win rate.
















