- Win
- 39.0%
- ▼11.1 vs Jungle
- LP a game
- −3.20
- ±3.08
- Games
- 172
- a win +20.5 · a loss −19.2
- Pick · Ban
- 0.05 · 7.7%
- as Jungle · any role
Jhin Jungle on LAN, patch 26.20: Hubris, The Collector, Infinity Edge; Dark Harvest + Precision; skill order Q > W > E (each the most played of 172 games).
Low sample. 172 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
37% · 45.2% won
Spells
Sm
91% · 40.8% won
Skills
26% · 41.9% won
Items 22.5% of games with a core
- Hubris
- The Collector
- Infinity Edge
- Ld
45.5% won31% pick - Ie
64.7% won24% pick - Rf
62.5% won23% pick
51.9% won (34.0–69.3) · 27 games
Skill path 19% of games · 43.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Hubris › The Collector › Infinity Edge23%51.9%34% to 69%
Skills
- ››starts E Q WFew games26%41.9%43
- ››starts E Q WFew games14%33.3%24
- ››starts Q W EFew games12%50.0%20
Starting items
- Scorchclaw Pup Few games23%30.8% won
- Gustwalker Hatchling + Health Potion Few games22%36.8% won
Boots
Summoner spells
Every option as a table15 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Hubris › The Collector › Infinity EdgeFew games | 23% | 51.9% | 34.0%–69.3% | 27 |
| 4th item, of 70 games that reached it | ||||
| Lord Dominik's RegardsFew games | 31% | 45.5% | 26.9%–65.3% | 22 |
| Boots | ||||
| Boots of Swiftness | 77% | 44.7% | 36.5%–53.2% | 132 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 37% | 45.2% | 33.4%–57.5% | 62 |
| Scorchclaw PupFew games | 23% | 30.8% | 18.6%–46.4% | 39 |
| Gustwalker Hatchling + Health PotionFew games | 22% | 36.8% | 23.4%–52.7% | 38 |
| Gustwalker HatchlingFew games | 12% | 45.0% | 25.8%–65.8% | 20 |
| Summoner spells | ||||
| Flash + Smite | 91% | 40.8% | 33.4%–48.6% | 157 |
| Skill order | ||||
| Max Q W E · starts E Q WFew games | 26% | 41.9% | 28.4%–56.7% | 43 |
| Max W Q E · starts E Q WFew games | 14% | 33.3% | 18.0%–53.3% | 24 |
| Max Q W E · starts Q W EFew games | 12% | 50.0% | 29.9%–70.1% | 20 |
| First 11 skill points | ||||
| E Q W Q Q R Q W Q W RFew games | 19% | 43.3% | 27.4%–60.8% | 30 |
| Finished items | ||||
| Lord Dominik's RegardsFew games | 44% | 46.1% | 35.3%–57.2% | 76 |
| Rapid FirecannonFew games | 20% | 52.9% | 36.7%–68.6% | 34 |
| StormrazorFew games | 12% | 35.0% | 18.1%–56.7% | 20 |
Questions
What do Jhin Jungle players build first on LAN?
The most played core is Hubris, then The Collector, then Infinity Edge: 16% of 172 games in all ranks, patch 26.20, 51.9% win rate.
What skill order do Jhin Jungle players use?
Most often they max Q, W, E and start E, Q, W: 26% of 167 games with a skill order in all ranks, patch 26.20, 41.9% win rate.
Which summoner spells do Jhin Jungle players take?
Flash and Smite, in 91% of 172 games in all ranks, patch 26.20, 40.8% win rate.

























