JinxSupport runes

Off-meta Support

Bot99%Support<1%
Win
41.1%
▼8.9 vs Support
LP a game
—
Not enough games
Games
73
Pick · Ban
0.02 · 13.1%
as Support · any role
Few games

How we measure

Jinx Support on LAN, patch 26.20: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 73 games).

Low sample. 73 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 67%Set taken in 49% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games77%39.3%27.6–52.4%
Legend: BloodlineFew games77%41.1%29.2–54.1%
Lethal TempoFew games75%40.0%28.1–53.2%
Coup de GraceFew games58%40.5%27.0–55.5%
Cut DownFew games27%35.0%18.1–56.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games52%36.8%23.4–52.7%
Absolute FocusFew games51%37.8%24.1–53.9%

Questions

What keystone do Jinx Support players take on LAN?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 48% of 73 games in all ranks, patch 26.20, 37.1% win rate.

Which stat shards do Jinx Support players pick?

Attack speed, Adaptive force, Health scaling: 49% of 73 games in all ranks, patch 26.20, 38.9% win rate.