Lee SinMid

Off-meta MidAll ranks

Jungle96%Mid1%
Win
40.2%
▼9.9 vs Mid
LP a game
−2.80
±1.51
Games
680
a win +20.2 · a loss −18.4
Pick · Ban
0.10 · 3.2%
as Mid · any role

How we measure

Low sample. 658 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 680 games

Items 9.0% of games with a core · 47.4% won

  1. Profane Hydra
  2. Voltaic Cyclosword
  3. Eclipse
4th
  • D42.8%won17% · 37pick, 37 games
  • S46.0%won9.4% · 20pick, 20 games
  • H51.1%won6.1% · 13pick, 13 games
all builds
5th
  • G53.4%won16% · 10pick, 10 games
all builds

47.4% won (32.5–62.7) · 38 games

Start

  • Doran's Blade
  • Health Potion

61% · 39.4% won

Boots

  • Chainlaced Crushers

38% · 41.4% won

Spells

  • Flash
  • Ignite

93% · 41.4% won

or FT 3.2%

Skills · max

starts E Q W

25% · 45.3% won

or 13%

RunesElectrocute + Precision
Domination
Precision
Exact page · 37.4%

Runes Electrocute + Precision

or Conqueror + Domination 26%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Yasuo50.5%
  2. Akali48.5%
  3. Ahri51.2%
  4. Veigar52.3%
  5. Malzahar52.5%
  6. Yone50.8%
  7. Sylas48.4%
  8. Zed48.4%
  9. Ekko51.6%
  10. Lee Sin40.2%
LP by rankAll ranks: a win +20.2 · a loss −18.410 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Lee Sin by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron17 games, small sample1741.2%+19.0−17.0−2.20rank +0.69, ±9.20, the 95% range, over 17 games
Bronze101 games, small sample10145.5%+18.9−18.7−1.60rank +2.32, ±3.81, the 95% range, over 101 games
Silver90 games, small sample9037.8%+20.7−17.4−3.00rank +2.16, ±4.03, the 95% range, over 90 games
Gold157 games, small sample15748.7%+20.8−18.3+0.90rank +2.02, ±3.17, the 95% range, over 157 games
Platinum145 games, small sample14533.3%+19.8−18.2−5.30rank +1.79, ±3.04, the 95% range, over 145 games
Emerald111 games, small sample11136.6%+19.8−18.8−4.50rank +1.49, ±3.59, the 95% range, over 111 games
Diamond25 games, small sample2536.0%+22.9−14.0−0.70rank +1.81, ±7.70, the 95% range, over 25 games
Master8 games, small sample825.0%+30.5−28.3−13.60rank +2.44, ±18.91, the 95% range, over 8 games
Grandmaster2 games, small sample20.0%–−32.0−32.00rank +0.11, ±1.96, the 95% range, over 2 games
Challenger2 games, small sample20.0%–−31.0−31.00rank −0.64, ±0.00, the 95% range, over 2 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patch3 patches
Lee Sin Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2225.6%, 15% to 41%, the 95% range0.1%3.4%–39
26.2142.7%, 39% to 46%, the 95% range0.1%3.2%−1.70, ±1.47, the 95% range, over 699 games719
26.2044.4%, 40% to 49%, the 95% range0.1%2.9%−0.20, ±2.03, the 95% range, over 377 games387

Questions

Is Lee Sin Mid good right now?

Grade D, off-meta: 40.2% won over 680 games in all ranks on LAN, last 14 days.

How much LP does Lee Sin Mid net a game?

−2.80 LP a game (±1.51) in all ranks on LAN, last 14 days, against a rank average of +1.90.

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