LockeSupport

Off-meta SupportAll ranks

Mid86%Jungle8%Top3%Support1%
Win
41.9%
▼8.1 vs Support
LP a game
+1.30
±2.08
Games
530
a win +26.9 · a loss −17.6
Pick · Ban
0.08 · 19.6%
as Support · any role

How we measure

Low sample. 512 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 530 games

Items 17.5% of games with a core · 41.5% won

  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
4th
  • R44.3%won29% · 33pick, 33 games
  • B45.9%won15% · 17pick, 17 games
  • V43.8%won9.8% · 11pick, 11 games
all builds
5th
  • R51.8%won31% · 10pick, 10 games
all builds

41.5% won (29.3–54.9) · 53 games

Start

  • Health Potion ×2

87% · 42.1% won

Boots

  • Sorcerer's Shoes

63% · 43.6% won

Spells

  • Flash
  • Ignite

83% · 42.7% won

or EF 8.1%

Skills · max

starts Q E W

81% · 40.9% won

or 6.7%

RunesElectrocute + Precision
Domination
Precision
Exact page · 34.2%

Runes Electrocute + Precision

or Electrocute + Resolve 37%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux50.4%
  2. Seraphine51.4%
  3. Thresh50.1%
  4. Nautilus48.2%
  5. Leona51.4%
  6. Morgana51.1%
  7. Nami52.1%
  8. Lulu49.7%
  9. Pyke48.4%
  10. Locke41.9%
LP by rankAll ranks: a win +26.9 · a loss −17.610 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Locke by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron21 games, small sample2128.6%+17.8−13.9−4.80rank +0.68, ±7.12, the 95% range, over 21 games
Bronze84 games, small sample8443.0%+28.9−15.8+3.90rank +2.34, ±5.26, the 95% range, over 84 games
Silver91 games, small sample9146.2%+26.9−16.2+3.70rank +2.15, ±4.86, the 95% range, over 91 games
Gold113 games, small sample11344.7%+24.5−18.4+1.00rank +2.04, ±4.26, the 95% range, over 113 games
Platinum93 games, small sample9340.0%+24.4−17.9−0.60rank +1.82, ±4.53, the 95% range, over 93 games
Emerald67 games, small sample6731.4%+26.5−18.6−3.70rank +1.48, ±5.42, the 95% range, over 67 games
Diamond27 games, small sample2746.4%+33.9−17.9+7.00rank +1.81, ±10.80, the 95% range, over 27 games
Master11 games, small sample1145.5%+35.8−30.5−0.40rank +2.41, ±21.10, the 95% range, over 11 games
Grandmaster2 games, small sample250.0%+28.0−33.0−2.50rank +0.22, ±59.78, the 95% range, over 2 games
Challenger3 games, small sample366.7%+58.0−30.0+28.70rank −0.52, ±57.54, the 95% range, over 3 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patch3 patches
Locke Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2250.0%, 35% to 65%, the 95% range0.1%18.0%–40
26.2139.6%, 36% to 44%, the 95% range0.1%19.7%+0.20, ±1.99, the 95% range, over 562 games578
26.2045.2%, 40% to 51%, the 95% range0.1%19.9%+3.60, ±2.97, the 95% range, over 290 games310

Questions

Is Locke Support good right now?

Grade D, off-meta: 41.9% won over 530 games in all ranks on LAN, last 14 days.

How much LP does Locke Support net a game?

+1.30 LP a game (±2.08) in all ranks on LAN, last 14 days, against a rank average of +1.90.

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