- Win
- 52.5%
- ▲2.4 vs Support
- LP a game
- +3.50
- ±0.30
- Games
- 21.6k
- a win +23.1 · a loss −18.4
- Pick · Ban
- 6.3 · 5.9%
- as Support · any role
Build
Items 7.6% of games with a core · 60.7% won
- Echoes of Helia
- Moonstone Renewer
- Ardent Censer
- R
60.4% won19% pick - M
58.2% won14% pick - S
60.3% won13% pick
- R
31.0% won17% pick - L
30.0% won12% pick - D
57.9% won11% pick
60.7% won (56.9–64.3) · 669 games
Start
- Health Potion ×2
86% · 52.7% won
Boots
- Ionian Boots of Lucidity
83% · 53.4% won
Spells
- Flash
- Heal
75% · 52.8% won
or E
F
18%
Skills · max
30% · 53.7% won
or ›› 3.0%









Runes Summon Aery + Resolve
or Summon Aery + Inspiration 12%
Lanes you meet
Toughest
Best
- Maokai62.0%+6.9 points against what the two win rates suggest279 · met 1.3%
Across ranks
Iron to Silver3rd of 40
Gold and Platinum14th of 42
Emerald and Diamond1st of 36
Master+8th of 31
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Rammus328 games58.8%
- Shyvana667 games57.1%
- Jinx2,561 games55.2%−0.0
Most played
- Caitlyn2,782 games52.7%
- Jinx2,561 games55.2%
- Kayn1,641 games52.0%
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron382 games | 382 | 51.8% | +20.6 | −18.5 | +2.00rank +0.59, ±2.03, the 95% range, over 382 games |
| Bronze1,285 games | 1,285 | 52.9% | +22.4 | −17.3 | +3.70rank +2.32, ±1.14, the 95% range, over 1,285 games |
| Silver2,529 games | 2,529 | 53.8% | +23.0 | −16.9 | +4.60rank +2.16, ±0.82, the 95% range, over 2,529 games |
| Gold3,892 games | 3,892 | 51.7% | +22.6 | −17.6 | +3.30rank +2.03, ±0.66, the 95% range, over 3,892 games |
| Platinum4,679 games | 4,679 | 52.6% | +22.3 | −17.9 | +3.40rank +1.79, ±0.60, the 95% range, over 4,679 games |
| Emerald4,479 games | 4,479 | 52.8% | +22.2 | −18.2 | +3.30rank +1.45, ±0.62, the 95% range, over 4,479 games |
| Diamond2,268 games | 2,268 | 51.8% | +22.5 | −18.0 | +3.20rank +1.91, ±0.88, the 95% range, over 2,268 games |
| Master1,201 games | 1,201 | 51.1% | +34.2 | −27.6 | +4.20rank +2.85, ±1.82, the 95% range, over 1,201 games |
| Grandmaster110 games, small sample | 110 | 55.9% | +33.2 | −30.8 | +5.30rank +1.18, ±6.11, the 95% range, over 110 games |
| Challenger22 games, small sample | 22 | 45.5% | +36.0 | −31.2 | −0.60rank +0.90, ±14.73, the 95% range, over 22 games |
A win and a loss
Win rate by game length7 lengths
Questions
Is Milio Support good right now?
Grade S, 3rd of 41 Support picks: 52.5% won over 21,630 games in all ranks on LAN, patch 26.20.
How much LP does Milio Support net a game?
+3.50 LP a game (±0.30) in all ranks on LAN, patch 26.20, against a rank average of +1.91.
Which lanes are hardest for Milio Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on LAN, patch 26.20 are Malphite (38.5%), Senna (47.1%).
Who does Milio Support win most with?
Lillia Jungle: the pair won 58.0% of 578 games in all ranks on LAN, patch 26.20.
Does Milio Support win more in short or long games?
Milio Support wins most in games of 30–34 minutes: 54.5% in all ranks on LAN, patch 26.20.























































