Nocturne Jungle build on LAN
15th of 19 Jungle
Win rate47.6%−2.4 pts vs Jungle 50.0%
LP a game+0.50±0.70 · Jungle +1.64
Games3,492Jungle · patch 26.20
Pick rate5.6%as Jungle
Ban rate10.7%any role
Nocturne Jungle, patch 26.20: the most played core opens with Profane Hydra (7% of 3,492 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ph Aa Vc Profane Hydra · Axiom Arc · Voltaic Cyclosword | 7.4% | 258 | 50.4%44% to 56% |
Ph Aa Tc Profane Hydra · Axiom Arc · The Collector | 2.4% | 84 | 46.4%36% to 57% |
St Eh Bc Stridebreaker · Experimental Hexplate · Black Cleaver | 2.1% | 72 | 51.4%40% to 63% |
Aa Vc Tc Axiom Arc · Voltaic Cyclosword · The Collector | 2.0% | 69 | 50.7%39% to 62% |
Ph Vc Aa Profane Hydra · Voltaic Cyclosword · Axiom Arc | 1.9% | 65 | 53.9%42% to 65% |
Aa Ph Vc Axiom Arc · Profane Hydra · Voltaic Cyclosword | 1.6% | 56 | 53.6%41% to 66% |
Eh St Bc Experimental Hexplate · Stridebreaker · Black Cleaver | 1.4% | 48 | 41.7%29% to 56% |
Eh Aa Bc Experimental Hexplate · Axiom Arc · Black Cleaver | 1.2% | 41 | 41.5%28% to 57% |
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 34% · 1,18548.1%45%–51%
- Q›E›WMax Q, E, WStarts Q, E, W · 22% · 75246.4%43%–50%
- Q›E›WMax Q, E, WStarts Q, W, Q · 8.3% · 28950.5%45%–56%
- Q›W›EMax Q, W, EStarts Q, W, E · 7.0% · 24546.5%40%–53%
- Q›W›EMax Q, W, EStarts Q, E, W · 3.3% · 11439.5%31%–49%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Experimental Hexplate3,000 gold | 42% | 1,477 | 47.7%45% to 50% |
| Stridebreaker3,300 gold | 24% | 835 | 46.6%43% to 50% |
| The Collector3,000 gold | 18% | 634 | 48.7%45% to 53% |
| Black Cleaver3,000 gold | 18% | 617 | 46.2%42% to 50% |
| Guardian Angel3,200 gold | 15% | 507 | 55.2%51% to 60% |
| Lord Dominik's Regards3,300 gold | 14% | 495 | 52.7%48% to 57% |
| Death's Dance3,300 gold | 12% | 427 | 50.3%46% to 55% |
| Hubris2,800 gold | 5.6% | 195 | 52.8%46% to 60% |
| Maw of Malmortius3,100 gold | 5.1% | 177 | 48.6%41% to 56% |
| Blade of The Ruined King3,200 gold | 4.8% | 169 | 52.7%45% to 60% |
Starting items
- Scorchclaw Pup, Health Potion44% · 1,54447.3%45%–50%
- Scorchclaw Pup25% · 86449.1%46%–52%
- Gustwalker Hatchling, Health Potion8.2% · 28647.2%41%–53%
- Gustwalker Hatchling4.4% · 15442.9%35%–51%
Boots
- Plated Steelcaps33% · 1,14746.0%43%–49%
- Mercury's Treads21% · 73347.6%44%–51%
- Ionian Boots of Lucidity18% · 62848.9%45%–53%
- No boots16% · 54347.7%44%–52%
- Berserker's Greaves6.3% · 22048.6%42%–55%
Summoner spells
- Flash and Smite96% · 3,33747.5%46%–49%
- Smite and Ignite2.8% · 9650.0%40%–60%
- Ghost and Smite0.8% · 2948.3%31%–66%
- Exhaust and Smite0.7% · 2450.0%31%–69%
Questions
What do Nocturne Jungle players build first on LAN?
The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 7% of 3,492 games in all ranks, patch 26.20, 50.4% win rate.
What skill order do Nocturne Jungle players use?
Most often they max Q, E, W and start Q, W, E: 34% of 3,492 games in all ranks, patch 26.20, 48.1% win rate.
Which summoner spells do Nocturne Jungle players take?
Flash and Smite, in 96% of 3,492 games in all ranks, patch 26.20, 47.5% win rate.


























