- Win
- 38.1%
- ▼11.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 63
- Pick · Ban
- 0.02 · 21.8%
- as Jungle · any role
Pyke Jungle on LAN, patch 26.20: Hail of Blades + Resolve; skill order Q > E > W (each the most played of 63 games).
Low sample. 63 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 75% of games
Every rune with its win rate5 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sixth SenseFew games | 63% | 40.0% | 26.4–55.4% |
| Hail of BladesFew games | 60% | 39.5% | 25.6–55.3% |
| Ultimate HunterFew games | 60% | 34.2% | 21.2–50.1% |
| Sudden ImpactFew games | 59% | 37.8% | 24.1–53.9% |
| Cheap ShotFew games | 33% | 33.3% | 17.2–54.6% |
Questions
What keystone do Pyke Jungle players take on LAN?
Hail of Blades, with Resolve as the secondary tree, is the most played page: 29% of 63 games in all ranks, patch 26.20, 33.3% win rate.
What other rune page do Pyke Jungle players use?
Electrocute with Precision: 17% of 63 games in all ranks, patch 26.20, 27.3% win rate.
Which stat shards do Pyke Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 75% of 63 games in all ranks, patch 26.20, 38.3% win rate.









