QiyanaMid runes

42nd of 44 Mid

Jungle64%Mid33%
Win
45.7%
▼4.4 vs Mid
LP a game
−0.30
±0.48
Games
7,240
a win +20.9 · a loss −18.3
Pick · Ban
2.1 · 2.3%
as Mid · any role

How we measure

Qiyana Mid on LAN, patch 26.20: Voltaic Cyclosword, Bastionbreaker, Serylda's Grudge; Electrocute + Precision; skill order Q > W > E (each the most played of 7,240 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
PrecisionSecondary
Exact page · 51.1%
ShardsOffense Adaptive force 97%Flex Adaptive force 99%Defense Health scaling 75%Set taken in 73% of games
Every rune with its win rate23 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact97%45.8%44.6–47.0%
Electrocute85%45.9%44.7–47.2%
Treasure Hunter80%45.4%44.1–46.6%
Grisly Mementos78%45.8%44.5–47.1%
Ultimate Hunter16%46.9%44.1–49.8%
Sixth Sense7.7%47.2%43.1–51.4%
Relentless Hunter2.0%46.8%38.8–55.0%
Deep WardFew games0.7%41.2%28.7–54.8%
Dark HarvestFew games0.7%51.0%37.5–64.4%
Taste of BloodFew games0.6%30.4%19.1–44.8%
Cheap ShotFew games0.5%44.4%29.5–60.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last Stand69%45.4%44.1–46.8%
Presence of Mind64%46.0%44.6–47.4%
Triumph12%45.0%41.6–48.4%
Conqueror11%43.9%40.5–47.5%
Legend: Alacrity10%44.1%40.6–47.7%
Coup de Grace5.2%50.4%45.4–55.4%
Cut Down2.7%45.7%38.9–52.7%
Legend: Haste1.5%45.1%36.1–54.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth18%45.5%42.8–48.2%
Second Wind17%45.4%42.7–48.2%
Bone Plating2.1%47.0%39.2–55.0%
UnflinchingFew games0.5%61.8%45.0–76.1%

Questions

What keystone do Qiyana Mid players take on LAN?

Electrocute, with Precision as the secondary tree, is the most played page: 65% of 7,240 games in all ranks, patch 26.20, 46.1% win rate.

What other rune page do Qiyana Mid players use?

Conqueror with Domination: 10% of 7,240 games in all ranks, patch 26.20, 43.9% win rate.

Which stat shards do Qiyana Mid players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 7,240 games in all ranks, patch 26.20, 45.8% win rate.