Rammus Jungle build on LAN
Off-meta Jungle
Win rate53.4%+3.4 pts vs Jungle 50.0%
LP a game+3.20±0.95 · Jungle +1.63
Games1,926Jungle · patch 26.20
Pick rate3.3%as Jungle
Ban rate7.7%any role
Rammus Jungle, patch 26.20: the most played core opens with Thornmail (7% of 1,926 games), max Q, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Th Sa Jt Thornmail · Sunfire Aegis · Jak'Sho, The Protean | 7.4% | 143 | 59.4%51% to 67% |
Th Dm Ph Thornmail · Dead Man's Plate · Protoplasm Harness | 4.1% | 78 | 64.1%53% to 74% |
Th Sa Dm Thornmail · Sunfire Aegis · Dead Man's Plate | 3.7% | 72 | 52.8%41% to 64% |
Th Sa Ro Thornmail · Sunfire Aegis · Randuin's Omen | 2.9% | 55 | 54.6%42% to 67% |
Th Hr Jt Thornmail · Hollow Radiance · Jak'Sho, The Protean | 2.6% | 50 | 62.0%48% to 74% |
Th Dm Jt Thornmail · Dead Man's Plate · Jak'Sho, The Protean | 2.4% | 47 | 59.6%45% to 72% |
Sa Th Jt Sunfire Aegis · Thornmail · Jak'Sho, The Protean | 2.3% | 44 | 59.1%44% to 72% |
Sa Th Dm Sunfire Aegis · Thornmail · Dead Man's Plate | 1.8% | 35 | 60.0%44% to 74% |
Skill order
Q›E›WW·Q·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts W, Q, E · 42% · 80055.0%52%–58%
- Q›W›EMax Q, W, EStarts W, Q, E · 12% · 23154.1%48%–60%
- W›Q›EMax W, Q, EStarts W, Q, E · 9.9% · 19149.2%42%–56%
- Q›E›WMax Q, E, WStarts W, E, Q · 3.1% · 6051.7%39%–64%
- W›E›QMax W, E, QStarts W, Q, E · 2.2% · 4254.8%40%–69%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Dead Man's Plate2,900 gold | 36% | 689 | 56.8%53% to 60% |
| Randuin's Omen2,700 gold | 19% | 365 | 55.3%50% to 60% |
| Hollow Radiance2,800 gold | 19% | 357 | 54.1%49% to 59% |
| Protoplasm Harness2,600 gold | 14% | 279 | 66.7%61% to 72% |
| Force of Nature2,800 gold | 12% | 230 | 56.1%50% to 62% |
| Kaenic Rookern2,900 gold | 9.9% | 190 | 56.3%49% to 63% |
| Frozen Heart2,500 gold | 7.3% | 140 | 57.9%50% to 66% |
| Unending Despair2,800 gold | 4.6% | 88 | 55.7%45% to 66% |
| Heartsteel3,000 gold | 2.8% | 53 | 52.8%40% to 66% |
| Warmog's Armor3,100 gold | 0.7% | 14 | 42.9%21% to 67% |
Starting items
- Gustwalker Hatchling, Health Potion24% · 46352.3%48%–57%
- Mosstomper Seedling, Health Potion23% · 44656.3%52%–61%
- Mosstomper Seedling14% · 27052.2%46%–58%
- Gustwalker Hatchling13% · 25257.9%52%–64%
Boots
- Plated Steelcaps58% · 1,11254.3%51%–57%
- Mercury's Treads28% · 54253.3%49%–57%
- Boots of Swiftness7.4% · 14252.8%45%–61%
- No boots5.2% · 10142.6%33%–52%
- Sorcerer's Shoes0.9% · 1758.8%36%–78%
Summoner spells
- Flash and Smite87% · 1,68453.9%52%–56%
- Ghost and Smite10% · 20248.5%42%–55%
- Smite and Ignite1.6% · 3164.5%47%–79%
Questions
What do Rammus Jungle players build first on LAN?
The most played core is Thornmail, then Sunfire Aegis, then Jak'Sho, The Protean: 7% of 1,926 games in all ranks, patch 26.20, 59.4% win rate.
What skill order do Rammus Jungle players use?
Most often they max Q, E, W and start W, Q, E: 42% of 1,926 games in all ranks, patch 26.20, 55.0% win rate.
Which summoner spells do Rammus Jungle players take?
Flash and Smite, in 87% of 1,926 games in all ranks, patch 26.20, 53.9% win rate.

























