SonaMid runes

Off-meta Mid

Support99%Mid1%
Win
33.9%
▼16.2 vs Mid
LP a game
—
Not enough games
Games
65
Pick · Ban
0.02 · 0.13%
as Mid · any role
Few games

How we measure

Sona Mid on LAN, patch 26.20: Arcane Comet + Inspiration; skill order Q > W > E (each the most played of 65 games).

Low sample. 65 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 74%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 57% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games78%39.2%27.0–52.9%
Manaflow BandFew games77%38.0%25.9–51.9%
ScorchFew games65%33.3%21.0–48.4%
Arcane CometFew games49%34.4%20.4–51.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Biscuit DeliveryFew games40%26.9%13.7–46.1%
Cosmic InsightFew games34%40.9%23.3–61.3%

Questions

What keystone do Sona Mid players take on LAN?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 37% of 65 games in all ranks, patch 26.20, 37.5% win rate.

What other rune page do Sona Mid players use?

Summon Aery with Precision: 15% of 65 games in all ranks, patch 26.20, 30.0% win rate.

Which stat shards do Sona Mid players pick?

Adaptive force, Adaptive force, Health scaling: 57% of 65 games in all ranks, patch 26.20, 40.5% win rate.