SorakaMid runes

Off-meta Mid

Support99%Mid<1%
Win
48.5%
▼1.5 vs Mid
LP a game
—
Not enough games
Games
66
Pick · Ban
0.02 · 2.2%
as Mid · any role
Few games

How we measure

Soraka Mid on LAN, patch 26.20: Summon Aery + Resolve; skill order Q > W > E (each the most played of 66 games).

Low sample. 66 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 86%Flex Adaptive force 86%Defense Health scaling 100%Set taken in 55% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games70%43.5%30.2–57.8%
Summon AeryFew games62%48.8%34.3–63.5%
ScorchFew games62%43.9%29.9–59.0%
Manaflow BandFew games53%42.9%28.0–59.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games61%47.5%32.9–62.5%
Bone PlatingFew games58%44.7%30.2–60.3%

Questions

What keystone do Soraka Mid players take on LAN?

Summon Aery, with Resolve as the secondary tree, is the most played page: 45% of 66 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Soraka Mid players pick?

Adaptive force, Adaptive force, Health scaling: 55% of 66 games in all ranks, patch 26.20, 36.1% win rate.