YasuoJungle runes

Off-meta Jungle

Mid69%Top16%Bot14%Jungle<1%
Win
39.6%
▼10.4 vs Jungle
LP a game
−1.50
±3.40
Games
164
a win +22.2 · a loss −18.5
Pick · Ban
0.05 · 15.8%
as Jungle · any role
Few games

How we measure

Yasuo Jungle on LAN, patch 26.20: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 164 games).

Low sample. 164 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 97%Flex Adaptive force 100%Defense Health scaling 90%Set taken in 80% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity91%40.3%32.7–48.3%
Last Stand80%43.9%35.8–52.5%
Absorb Life68%42.3%33.6–51.6%
Lethal TempoFew games54%42.1%32.3–52.5%
Fleet FootworkFew games29%43.8%30.7–57.7%
TriumphFew games22%44.4%29.5–60.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth70%40.9%32.3–50.0%
Second Wind70%40.4%31.8–49.5%

Questions

What keystone do Yasuo Jungle players take on LAN?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 49% of 164 games in all ranks, patch 26.20, 43.2% win rate.

What other rune page do Yasuo Jungle players use?

Fleet Footwork with Resolve: 24% of 164 games in all ranks, patch 26.20, 40.0% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 80% of 164 games in all ranks, patch 26.20, 40.9% win rate.