- Win
- 57.5%
- ▲7.4 vs Bot
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.01 · 0.92%
- as Bot · any role
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 55%Flex Adaptive force 100%Defense Health 55%Set taken in 47% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 83% | 61.5% | 45.9–75.1% |
| Ultimate HunterFew games | 64% | 70.0% | 52.1–83.3% |
| ElectrocuteFew games | 62% | 69.0% | 50.8–82.7% |
| Grisly MementosFew games | 60% | 67.9% | 49.3–82.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield BashFew games | 49% | 73.9% | 53.5–87.5% |
| Bone PlatingFew games | 47% | 77.3% | 56.6–89.9% |
Questions
What keystone do Jarvan IV Bot players take on LAS?
Electrocute, with Resolve as the secondary tree, is the most played page: 51% of 47 games in all ranks, patch 26.20, 70.8% win rate.
Which stat shards do Jarvan IV Bot players pick?
Adaptive force, Adaptive force, Health: 47% of 47 games in all ranks, patch 26.20, 72.7% win rate.










