- Win
- 53.3%
- ▲3.3 vs Jungle
- LP a game
- +2.90
- ±0.74
- Games
- 2,906
- a win +20.9 · a loss −17.9
- Pick · Ban
- 0.42 · 0.43%
- as Jungle · any role
Build
Items 9.9% of games with a core · 58.2% won
- Liandry's Torment
- Imperial Mandate
- Bloodletter's Curse
4th
- S
61.3%won31% · 34pick, 34 games - P
62.1%won18% · 20pick, 20 games - M
58.9%won15% · 17pick, 17 games
5th
- S
56.6%won29% · 10pick, 10 games - T
60.6%won17% · 6pick, 6 games - P
63.5%won14% · 5pick, 5 games
58.2% won (51.2–65.0) · 194 games
Start
- Mosstomper Seedling
- Health Potion
26% · 53.1% won
Boots
- Mercury's Treads
32% · 54.7% won
Spells
- Flash
- Smite
98% · 53.5% won
or G
S
1.4%
Skills · max
››starts Q W E
47% · 53.5% won
or ›› 10%
RunesAftershock + Precision
Resolve







Precision






Runes Aftershock + Precision
or First Strike + Domination 20%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron60 games, small sample | 60 | 51.7% | +19.7 | −18.8 | +1.10rank +0.50, ±5.09, the 95% range, over 60 games |
| Bronze300 games | 300 | 59.3% | +20.6 | −17.5 | +5.20rank +2.47, ±2.21, the 95% range, over 300 games |
| Silver526 games | 526 | 51.7% | +21.0 | −17.1 | +2.70rank +2.26, ±1.71, the 95% range, over 526 games |
| Gold564 games | 564 | 54.9% | +20.6 | −17.7 | +3.50rank +2.17, ±1.62, the 95% range, over 564 games |
| Platinum553 games | 553 | 52.7% | +20.3 | −18.3 | +2.20rank +1.83, ±1.65, the 95% range, over 553 games |
| Emerald433 games | 433 | 53.4% | +21.2 | −18.0 | +3.10rank +1.59, ±1.91, the 95% range, over 433 games |
| Diamond259 games, small sample | 259 | 49.6% | +21.5 | −18.8 | +1.40rank +2.27, ±2.53, the 95% range, over 259 games |
| Master141 games, small sample | 141 | 47.5% | +23.6 | −18.7 | +1.40rank +2.07, ±3.69, the 95% range, over 141 games |
| Grandmaster6 games, small sample | 6 | 50.0% | +19.0 | −21.0 | −1.00rank +0.73, ±17.54, the 95% range, over 6 games |
| Challenger9 games, small sample | 9 | 88.9% | +18.6 | −22.0 | +14.10rank +0.21, ±8.85, the 95% range, over 9 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 53.3%, 51% to 55%, the 95% range | 0.4% | 0.4% | +2.90, ±0.74, the 95% range, over 2,851 games | 2,906 |
| 26.20 | 52.9%, 50% to 55%, the 95% range | 0.5% | 0.4% | +2.20, ±1.06, the 95% range, over 1,381 games | 1,441 |
Questions
Is Maokai Jungle good right now?
Grade A, off-meta: 53.3% won over 2,906 games in all ranks on LAS, patch 26.21.
How much LP does Maokai Jungle net a game?
+2.90 LP a game (±0.74) in all ranks on LAS, patch 26.21, against a rank average of +2.01.













































