MaokaiJungle

Off-meta JungleAll ranks

Support76%Jungle13%Top10%
Win
53.3%
▲3.3 vs Jungle
LP a game
+2.90
±0.74
Games
2,906
a win +20.9 · a loss −17.9
Pick · Ban
0.42 · 0.43%
as Jungle · any role

How we measure

Build

Most played of 2,906 games

Items 9.9% of games with a core · 58.2% won

  1. Liandry's Torment
  2. Imperial Mandate
  3. Bloodletter's Curse
4th
  • S61.3%won31% · 34pick, 34 games
  • P62.1%won18% · 20pick, 20 games
  • M58.9%won15% · 17pick, 17 games
5th
  • S56.6%won29% · 10pick, 10 games
  • T60.6%won17% · 6pick, 6 games
  • P63.5%won14% · 5pick, 5 games

58.2% won (51.2–65.0) · 194 games

Start

  • Mosstomper Seedling
  • Health Potion

26% · 53.1% won

Boots

  • Mercury's Treads

32% · 54.7% won

Spells

  • Flash
  • Smite

98% · 53.5% won

or GS 1.4%

Skills · max

starts Q W E

47% · 53.5% won

or 10%

RunesAftershock + Precision
Resolve
Precision
Exact page · 43.2%

Runes Aftershock + Precision

or First Strike + Domination 20%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Lee Sin46.1%
  2. Kayn50.6%
  3. Warwick52.4%
  4. Viego50.0%
  5. Master Yi50.5%
  6. Cho'Gath53.9%
  7. Wukong53.1%
  8. Jarvan IV50.2%
  9. Briar52.7%
  10. Maokai53.3%
LP by rankAll ranks: a win +20.9 · a loss −17.910 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron60 games, small sample6051.7%+19.7−18.8+1.10rank +0.50, ±5.09, the 95% range, over 60 games
Bronze300 games30059.3%+20.6−17.5+5.20rank +2.47, ±2.21, the 95% range, over 300 games
Silver526 games52651.7%+21.0−17.1+2.70rank +2.26, ±1.71, the 95% range, over 526 games
Gold564 games56454.9%+20.6−17.7+3.50rank +2.17, ±1.62, the 95% range, over 564 games
Platinum553 games55352.7%+20.3−18.3+2.20rank +1.83, ±1.65, the 95% range, over 553 games
Emerald433 games43353.4%+21.2−18.0+3.10rank +1.59, ±1.91, the 95% range, over 433 games
Diamond259 games, small sample25949.6%+21.5−18.8+1.40rank +2.27, ±2.53, the 95% range, over 259 games
Master141 games, small sample14147.5%+23.6−18.7+1.40rank +2.07, ±3.69, the 95% range, over 141 games
Grandmaster6 games, small sample650.0%+19.0−21.0−1.00rank +0.73, ±17.54, the 95% range, over 6 games
Challenger9 games, small sample988.9%+18.6−22.0+14.10rank +0.21, ±8.85, the 95% range, over 9 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲0.4 since 26.202 patches
Maokai Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2153.3%, 51% to 55%, the 95% range0.4%0.4%+2.90, ±0.74, the 95% range, over 2,851 games2,906
26.2052.9%, 50% to 55%, the 95% range0.5%0.4%+2.20, ±1.06, the 95% range, over 1,381 games1,441

Questions

Is Maokai Jungle good right now?

Grade A, off-meta: 53.3% won over 2,906 games in all ranks on LAS, patch 26.21.

How much LP does Maokai Jungle net a game?

+2.90 LP a game (±0.74) in all ranks on LAS, patch 26.21, against a rank average of +2.01.

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