Naafiri Jungle build on LAS
Win rate48.3%36% to 61%
LP a game+0.30±6.84 · Jungle +1.90
Games60Jungle · patch 26.20
Pick rate2.3%as Jungle
Ban rate5.9%any role
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
No Naafiri Jungle build figures in all ranks yet, patch 26.20.
Core items
| Items | Picked | Games | Win rate |
|---|
Skill order
Q›E›WQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, E, W · 48% · 2948.3%31%–66%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Voltaic Cyclosword3,000 gold | 82% | 49 | 53.1%39% to 66% |
| Death's Dance3,300 gold | 43% | 26 | 38.5%22% to 57% |
| Black Cleaver3,000 gold | 42% | 25 | 36.0%20% to 55% |
| Axiom Arc2,750 gold | 37% | 22 | 63.6%43% to 80% |
| Eclipse2,900 gold | 25% | 15 | 46.7%25% to 70% |
| Hubris2,800 gold | 23% | 14 | 64.3%39% to 84% |
| Serylda's Grudge3,000 gold | 20% | 12 | 66.7%39% to 86% |
Starting items
- Scorchclaw Pup30% · 1850.0%29%–71%
- Scorchclaw Pup, Health Potion25% · 1533.3%15%–58%
Boots
- Ionian Boots of Lucidity37% · 2245.5%27%–65%
- Plated Steelcaps28% · 1752.9%31%–74%
- Mercury's Treads20% · 1233.3%14%–61%
Summoner spells
- Flash and Smite97% · 5846.6%34%–59%
Questions
What skill order do Naafiri Jungle players use?
Most often they max Q, E, W and start Q, E, W: 48% of 60 games in all ranks, patch 26.20, 48.3% win rate.
Which summoner spells do Naafiri Jungle players take?
Flash and Smite, in 97% of 60 games in all ranks, patch 26.20, 46.6% win rate.















